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[CHAPTER 2] BANGSAL [Horror]

[CHAPTER 2] BANGSAL [Horror]

A Roblox experience owned by Panda Metal.

HorrorENindonesian folkloreescape roompuzzle horror

[CHAPTER 2] BANGSAL [Horror] is a horror experience created on 2025-10-17. It has accumulated 4,153,697 lifetime visits and 18,976 favorites. Currently, 164 users are playing. The game holds a 75% like percentage. Players navigate nine rooms to solve puzzles and escape while avoiding ghosts.

Description (written by the developer; not a statement by this register)

Welcome to Bangsal Horror!🏥 Get ready to test your nerves! In this map, you’ll need to solve puzzles and escape through 9 terrifying rooms inside the Horror Ward. From finding hidden keys, cracking codes, to turning on generators—every step brings you closer to freedom… or deeper into fear 👀 🎮 How to Play: 🔍Solve puzzles in every room 🏃Don’t get caught 🚪Escape from each room 👻 Be Careful! There are several ghosts haunting this place: Kuntilanak, Suster Ngesot, and an Old Man. They are always watching you… so stay alert 👁️ ⚠️ Warning! This game contains jumpscares, dark environments, and loud noises. If you’re easily uncomfortable or scared, it’s totally okay to stop playing at any time! 🎧 Use headphones for the best experience. 🛠️ Note: This map is still in early testing, so you might run into bugs or unfinished features. Thanks for your patience—and good luck surviving 😈

Last updated by the developer 17 Aug 2026, 06:03 UTC.

43
playing (measured 21 Aug 2026, 20:54 UTC)
4,200,579
lifetime visits
75%
liked (2,629 👍 / 888 👎)
18,976
favourites (4.5 per 1k visits)
17 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

431017214 August 2026 — 101 players21 August 2026 — 43 players14 August 202621 August 2026
2 measurements spanning 8 days, net -58. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 34–110 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5443-58
14 Aug 2026, 02:15101first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mini Ratih (Lantern)
149 R$
Mini Ningsih (Lantern)
49 R$
Boy Doll (Lantern)
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7514 August 2026 — 75 % liked21 August 2026 — 75 % liked14 August 202621 August 2026
2 measurements spanning 8 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Aug 2026, 20:5475no change
14 Aug 2026, 03:0775first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.