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Prison Roleplay: Escape Plan

Prison Roleplay: Escape Plan

A Roblox experience owned by Nonstop Entertainment.

RoleplayENprisonroleplayescape

Prison Roleplay: Escape Plan is a roleplay experience created on 2021-10-06. It has accumulated 46,910,657 lifetime visits and 109,516 favorites. Currently, 106 users are playing. The game holds a 70% like percentage. The description highlights roles for guards and inmates within a prison setting.

Description (written by the developer; not a statement by this register)

Welcome to Escape Plan! (The best prison RP!) 👮‍♀️ Choose the life of a guard, serving to maintain the peace and uphold order within the prison by subduing hostile inmates, confiscating contraband, and assisting the police in their efforts of catching criminals, climbing your way to the top of the ranks! ⛓️ Or perhaps you're more suited to the life of an inmate? Sentenced to life behind bars, your job is to form an escape plan and free yourself from the jail, crushing any opposition in your way! ❤️ Make sure to leave a like for more updates! Inspired by Redwood Prison and Prison Life

Last updated by the developer 29 May 2026, 00:08 UTC.

85
playing (measured 21 Aug 2026, 20:54 UTC)
46,948,263
lifetime visits
70%
liked (41,857 👍 / 17,618 👎)
109,648
favourites (2.3 per 1k visits)
6 October 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

851139910 August 2026 — 113 players21 August 2026 — 85 players10 August 202621 August 2026
2 measurements spanning 11 days, net -28. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–117 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5485-28
10 Aug 2026, 15:30113first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Prison Administration
799 R$
Special Forces
599 R$
Emergency Response Team
399 R$
Legendary Inmate
299 R$
Desert Eagle
199 R$
Double Daily Rewards
199 R$
Double Guard XP
199 R$
Riot Control
199 R$
Double Respect
199 R$
Half Solitary Time
99 R$
Shiv
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome12,876,544 · 58.4% win
Prison Mutiny · progression1,712,905 · 3.1% win
Friends Unite! · social1,581,395 · 8.7% win
Officer · other748,359 · 6.4% win
Most Wanted · other580,420 · 5.4% win
Prison Break · progression429,355 · 4.3% win
Corporal · other347,923 · 2.8% win
Sergeant · other227,353 · 1.8% win
Missing · other217,918 · 1.0% win
Lieutenant · other102,225 · 0.80% win
Captain · other65,977 · 0.90% win
Legendary Inmate! · other30,545 · 0.90% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7021 August 2026 — 70 % liked23 August 2026 — 70 % liked21 August 202623 August 2026
2 measurements spanning 2 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 14:2270no change
21 Aug 2026, 20:5470first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.