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The Presentation Experience

The Presentation Experience

A Roblox experience owned by Minimal Games.

RoleplayENschool skit roleplaypoints economy

The Presentation Experience is a Roblox roleplaying experience, created in 2021. Players take on characters and act out scenes in a persistent shared world. It has been visited 670,808,445 times over its lifetime, carries a 91% like rating, and has 6,253,363 favorites, with 2,775 players active at last count.

Description (written by the developer; not a statement by this register)

Welcome to the funniest school roleplay game! You can either hold a presentation or interrupt someone else's presentation! Spend your Points, Gems or Robux to do actions like cough, fart, scream, rage, party, earthquake, and much more! 💰 Ways to earn Points include: - Presenting: 30 Points + stars given - Quests - Passive every 5 seconds 👥 Earn more passive Points when playing with friends! 💬 Use chat to interact with the teacher! ✨ 3 second passive interval for Plus players instead of 5 💸 Private server owner earns 2x passive Points! 💎 Use Gems to do Robux actions in 1 click! Update 125: 😛 New action: Glitch 🌧️ New Robux action: Rain

Last updated by the developer 24 Oct 2026, 16:19 UTC.

3,698
playing (measured 25 Oct 2026, 09:50 UTC)
690,724,831
lifetime visits
91%
liked (567,031 👍 / 54,231 👎)
6,663,763
favourites (9.6 per 1k visits)
18 October 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,22510,6945,959.53,6984 October 202625 October 2026
500 measurements spanning 21 days, net -5,451. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
25 Oct 2026, 09:503,698+168
25 Oct 2026, 08:503,530+409
25 Oct 2026, 07:503,121+397
25 Oct 2026, 06:502,724+108
25 Oct 2026, 05:502,616-180
25 Oct 2026, 04:502,796-292
25 Oct 2026, 03:503,088-407
25 Oct 2026, 02:503,495-277
25 Oct 2026, 01:503,772+128
25 Oct 2026, 00:503,644+889
24 Oct 2026, 23:502,755-459
24 Oct 2026, 22:503,214-257
24 Oct 2026, 21:503,471-747
24 Oct 2026, 20:504,218-527
24 Oct 2026, 19:504,745-332
24 Oct 2026, 18:505,077-92
24 Oct 2026, 17:505,169-45
24 Oct 2026, 16:505,214+267
24 Oct 2026, 15:504,947+214
24 Oct 2026, 14:504,733first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Custom desk
399 R$
VIP
399 R$
Shorter quest wait
399 R$
3x Passive Points
399 R$
Custom chair
399 R$
+3 max slide presentations
299 R$
2x Action loudness
299 R$
+5 max slides
249 R$
Decorate desk
249 R$
Custom desk color
199 R$
2x Presenting time
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You visited! · welcome133,058,944 · 69.8% win
You presented! · other62,742,319 · 38.2% win
Met a developer! · social5,096,119 · 0.00% win
Principal's Office · other3,416,866 · 9.4% win
Epic waster · other485,740 · 0.10% win
Epic student · other222,427 · 0.10% win
Visited HUGO Void · other109,458 · 0.00% win
Beat Halloween 2025 Event · progression92,776 · 0.00% win
Saved Santa Claus! · other79,967 · 0.00% win
Found secret · secret46,426 · 0.00% win
Saved Maxwell! · other44,086 · 0.00% win
Godly waster · other19,956 · 0.00% win
Beat Easter 2025 Event · progression14,709 · 0.00% win
Beat Christmas 2024 Event · progression9,382 · 0.00% win
Escaped Big Bunny! · progression6,827 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9121 August 202625 October 2026
1534 measurements spanning 65 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1534
Measured (UTC)% likedChange
25 Oct 2026, 09:5091no change
25 Oct 2026, 08:5091no change
25 Oct 2026, 07:5091no change
25 Oct 2026, 06:5091no change
25 Oct 2026, 05:5091no change
25 Oct 2026, 04:5091no change
25 Oct 2026, 03:5091no change
25 Oct 2026, 02:5091no change
25 Oct 2026, 01:5091no change
25 Oct 2026, 00:5091no change
24 Oct 2026, 23:5091no change
24 Oct 2026, 22:5091no change
24 Oct 2026, 21:5091no change
24 Oct 2026, 20:5091no change
24 Oct 2026, 19:5091no change
24 Oct 2026, 18:5091no change
24 Oct 2026, 17:5091no change
24 Oct 2026, 16:5091no change
24 Oct 2026, 15:5091no change
24 Oct 2026, 14:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

47,512,090
YouTube views across 23 matched videos

Most-viewed match: “Pranking My Teacher Until She QUITS..”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 24 Aug 2026, 03:20 UTC.

Reddit buzz

10 posts found over the last year.

Top post: “Project for my senior art show!” — 2,103 upvotes, 188 comments in r/FORSAKENROBLOX.