Redcliff City 🏡RP
A Roblox experience owned by Redcliff City RP.
RoleplayENtown lifecars
Redcliff City is a roleplay experience created on December 27, 2021. The game currently has 4,911 players and 1,011,136 favorites. It has accumulated 1,191,290,851 lifetime visits with an 86% like percentage. The experience allows users to roleplay, own houses, work jobs, and explore the city.
Description (written by the developer; not a statement by this register)
Private Servers: PC users left shift + P to toggle Freecam On/Off, Mobile users bottom right corner button to toggle Freecam On/Off, you must be the owner of the private server! Be whoever you want, and most importantly, roleplay whatever you want in Redcliff City! 🏡 Own and live in big houses and mansions! 🏫 Go to school, work jobs, and explore the city 🏎️ Cruise around the town in expensive cars and super cars! 👗 Decorate your avatar from an endless selection of accessories! ⚽ Choose from an abundance of tools to suit your roleplay needs! Enjoying the game? Support us with a thumbs up 👍 and favorite ⭐ Redcliff City RP! Tags: RP, Roleplay, Dream, Life, City, Town, Car, Driving, Crime, Military, SCP, Fun, Happy, Family, Raise, Daycare, Adopt
Last updated by the developer 29 Aug 2026, 06:44 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 6 Sept 2026, 07:50 | 4,464 | -31 |
| 6 Sept 2026, 06:50 | 4,495 | +275 |
| 6 Sept 2026, 05:50 | 4,220 | +37 |
| 6 Sept 2026, 04:50 | 4,183 | -108 |
| 6 Sept 2026, 03:50 | 4,291 | -445 |
| 6 Sept 2026, 02:50 | 4,736 | +40 |
| 6 Sept 2026, 01:50 | 4,696 | +88 |
| 6 Sept 2026, 00:50 | 4,608 | +243 |
| 5 Sept 2026, 23:50 | 4,365 | +117 |
| 5 Sept 2026, 22:50 | 4,248 | -166 |
| 5 Sept 2026, 21:50 | 4,414 | -377 |
| 5 Sept 2026, 20:50 | 4,791 | -377 |
| 5 Sept 2026, 19:50 | 5,168 | -152 |
| 5 Sept 2026, 18:50 | 5,320 | -94 |
| 5 Sept 2026, 17:50 | 5,414 | +2,411 |
| 5 Sept 2026, 16:50 | 3,003 | -2,949 |
| 5 Sept 2026, 15:50 | 5,952 | -124 |
| 5 Sept 2026, 14:50 | 6,076 | +271 |
| 5 Sept 2026, 13:50 | 5,805 | +320 |
| 5 Sept 2026, 12:50 | 5,485 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 6 Sept 2026, 07:50 | 86 | no change |
| 6 Sept 2026, 06:50 | 86 | no change |
| 6 Sept 2026, 05:50 | 86 | no change |
| 6 Sept 2026, 04:50 | 86 | no change |
| 6 Sept 2026, 03:50 | 86 | no change |
| 6 Sept 2026, 02:50 | 86 | no change |
| 6 Sept 2026, 01:50 | 86 | no change |
| 6 Sept 2026, 00:50 | 86 | no change |
| 5 Sept 2026, 23:50 | 86 | no change |
| 5 Sept 2026, 22:50 | 86 | no change |
| 5 Sept 2026, 21:50 | 86 | no change |
| 5 Sept 2026, 20:50 | 86 | no change |
| 5 Sept 2026, 19:50 | 86 | no change |
| 5 Sept 2026, 18:50 | 86 | no change |
| 5 Sept 2026, 17:50 | 86 | no change |
| 5 Sept 2026, 16:50 | 86 | no change |
| 5 Sept 2026, 15:50 | 86 | no change |
| 5 Sept 2026, 14:50 | 86 | no change |
| 5 Sept 2026, 13:50 | 86 | no change |
| 5 Sept 2026, 12:50 | 86 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Off-platform reach
Most-viewed match: “Roblox Brookhaven Reconstruction / Cyberpunk #shorts #roblox”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 16 Aug 2026, 03:20 UTC.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.