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Freeways (Draw The Road)

Freeways (Draw The Road)

A Roblox experience owned by Navillion.

SimulatorENtraffic simulationpuzzlestrategy

Description (written by the developer; not a statement by this register)

🚦 Draw roads, build interchanges, and keep traffic moving! 🚙 Connect every entrance to its destination using one-way roads, bridges, roundabouts, and multi-level junctions. Once your network is ready, test it under busy traffic. 🛑 Sharp turns, dangerous merges, and gridlock will slow everyone down, while smart designs earn higher efficiency scores! 🗺️ Complete new maps, earn cash from every working network, and upgrade your vehicles and traffic flow. 🏆 Return to previous maps to improve your designs, earn Bronze, Silver, and Gold mastery, beat your personal bests, and climb the leaderboards. Can you build the fastest road network without wasting concrete? - Build bridges, roundabouts, ramps, and complex interchanges - Simulate traffic and discover bottlenecks - Unlock new maps, vehicles, and upgrades - Compete for the most efficient design on every map 💡 This game is inspired by Freeways by Captain Games!

Last updated by the developer 15 Aug 2026, 17:45 UTC.

6
playing (measured 21 Aug 2026, 20:54 UTC)
212,223
lifetime visits
55%
liked (998 👍 / 819 👎)
5,019
favourites (23.6 per 1k visits)
14 January 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

6844511 August 2026 — 84 players21 August 2026 — 6 players11 August 202621 August 2026
2 measurements spanning 10 days, net -78. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:546-78
11 Aug 2026, 09:0784first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+50% Vehicle Earnings
199 R$
Candy Fleet
125 R$
Golden Pulse
79 R$
Carbon Fleet
69 R$
Sunset Road
49 R$
Starter Pack
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played Freeways! · welcome123,345 · 100.0% win
First Network · other101,977 · 100.0% win
Silver Standard · other78,748 · 100.0% win
Golden Network · other66,878 · 84.1% win
Map 5 · progression57,529 · 74.0% win
First Upgrade · progression52,466 · 57.7% win
Bridge Builder · other45,475 · 56.9% win
Gold Rush · other40,846 · 48.4% win
Map 10 · progression34,082 · 41.1% win
Top 10% · other32,113 · 39.8% win
Concrete Conserver · other29,702 · 32.9% win
Network Legend · other24,627 · 27.6% win
Skyway Engineer · other20,337 · 24.0% win
Upgrade Collector · collection15,281 · 17.5% win
Map 25 · progression14,391 · 17.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

545554.515 August 2026 — 54 % liked21 August 2026 — 55 % liked25 August 2026 — 55 % liked15 August 202625 August 2026
3 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–55 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 10:3355no change
21 Aug 2026, 20:5455+1
15 Aug 2026, 10:3354first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.