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Draw Space (The Original by Blox Universe)

Draw Space (The Original by Blox Universe)

A Roblox experience owned by Blοx Universe.

Sandbox & buildingENdigital artcreative toolsrelaxation

Draw Space (The Original by Blox Universe) is a sandbox-building experience created on 2022-02-08. It currently has 16 players online, 26,221,323 lifetime visits, an 85% like percentage, and 90,748 favorites.

Description (written by the developer; not a statement by this register)

Draw and relax with the most realistic drawing tools on Roblox. - 🎨 Features: In Draw Space you can save, rotate, resize, copy-paste, undo+redo, and add likes & comments to art. You can unlock Spraycans, unlock different Worlds, browse leaderboards, customize your avatar, donate Robux, receive donations and more - Try the 'Stabilizer' option to make your art even smoother. - 🖥️ Hotkeys for PC: Control + Z & control + Y to undo and redo, control + C & control + V to copy and paste with adjust tool.

Last updated by the developer 7 Aug 2026, 00:38 UTC.

16
playing (measured 10 Aug 2026, 14:05 UTC)
26,221,323
lifetime visits
85%
liked (19,971 👍 / 3,473 👎)
90,739
favourites (3.5 per 1k visits)
8 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0517first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Paint
190 R$
Neon Paint
180 R$
Super Shiny Paint
150 R$
Perfect Transparency Paint
130 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome5,531,434 · 30.7% win
10 Minutes · other1,672,572 · 10.6% win
30 Minutes · progression1,008,496 · 5.0% win
1st Like · other836,053 · 3.9% win
1 Hour · other625,453 · 7.3% win
1 Donut Reward · other506,568 · 3.9% win
2 Hours · progression343,962 · 2.8% win
2 Donut Rewards · other268,126 · 2.8% win
3 Donut Rewards · collection202,871 · 2.8% win
4 Hours · progression170,320 · 2.2% win
1st Comment · other162,127 · 0.00% win
4 Donut Rewards · collection157,274 · 1.7% win
5 Donut Rewards · collection126,677 · 0.60% win
6 Donut Rewards · collection99,154 · 1.1% win
7 Donut Rewards · collection80,163 · 1.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8523 August 2026 — 85 % liked2 September 2026 — 85 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:0585no change
23 Aug 2026, 15:5185first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.