Blackout: Revival [FREE ZOMBIES]
A Roblox experience owned by Blackout District.
ShooterENzombie survivalroguelitelooter shooter
Blackout: Revival [FREE ZOMBIES] is a shooter experience created on 2022-02-08. It has accumulated 73,178,959 lifetime visits and 401,277 favorites. Currently, 439 players are active. The game holds an 86% like percentage. It features Final Eclipse and Killzone modes within a faction-based setting.
Description (written by the developer; not a statement by this register)
Welcome to Blackout: Revival This is your hub, the gateway to two distinct operations in a world hanging by a thread. Choose, gear up, and push back against the collapse. Final Eclipse A class-based roguelite survival mode where you build strength each run and face endless waves of corruption. Killzone [EARLY ACCESS] A dynamic looter shooter set in a fractured world ruled by factions and shifting power. Scavenge what you can, adapt to changing conditions, and complete high-risk tasks across an evolving battlefield. (Join the group for an extra 10 stash capacity in Killzone)
Last updated by the developer 29 Jul 2026, 23:14 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 22:50 | 308 | -4 |
| 4 Sept 2026, 21:50 | 312 | -26 |
| 4 Sept 2026, 20:50 | 338 | +5 |
| 4 Sept 2026, 19:50 | 333 | -10 |
| 4 Sept 2026, 18:50 | 343 | -30 |
| 4 Sept 2026, 17:50 | 373 | -78 |
| 4 Sept 2026, 16:50 | 451 | +38 |
| 4 Sept 2026, 15:50 | 413 | +5 |
| 4 Sept 2026, 14:50 | 408 | +36 |
| 4 Sept 2026, 13:50 | 372 | +66 |
| 4 Sept 2026, 12:50 | 306 | +82 |
| 4 Sept 2026, 11:50 | 224 | +48 |
| 4 Sept 2026, 10:50 | 176 | -17 |
| 4 Sept 2026, 09:50 | 193 | +19 |
| 4 Sept 2026, 08:50 | 174 | +12 |
| 4 Sept 2026, 07:50 | 162 | -8 |
| 4 Sept 2026, 06:50 | 170 | -14 |
| 4 Sept 2026, 05:50 | 184 | +25 |
| 4 Sept 2026, 04:50 | 159 | -61 |
| 4 Sept 2026, 03:50 | 220 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 22:50 | 86 | no change |
| 4 Sept 2026, 21:50 | 86 | no change |
| 4 Sept 2026, 20:50 | 86 | no change |
| 4 Sept 2026, 19:50 | 86 | no change |
| 4 Sept 2026, 18:50 | 86 | no change |
| 4 Sept 2026, 17:50 | 86 | no change |
| 4 Sept 2026, 16:50 | 86 | no change |
| 4 Sept 2026, 15:50 | 86 | no change |
| 4 Sept 2026, 14:50 | 86 | no change |
| 4 Sept 2026, 13:50 | 86 | no change |
| 4 Sept 2026, 12:50 | 86 | no change |
| 4 Sept 2026, 11:50 | 86 | no change |
| 4 Sept 2026, 10:50 | 86 | no change |
| 4 Sept 2026, 09:50 | 86 | no change |
| 4 Sept 2026, 08:50 | 86 | no change |
| 4 Sept 2026, 07:50 | 86 | no change |
| 4 Sept 2026, 06:50 | 86 | no change |
| 4 Sept 2026, 05:50 | 86 | no change |
| 4 Sept 2026, 04:50 | 86 | no change |
| 4 Sept 2026, 03:50 | 86 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.