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[UPDATE!] CHECKERS!

[UPDATE!] CHECKERS!

A Roblox experience owned by Pitchworks Studios.

PuzzleENstrategyboard gamemultiplayer

CHECKERS! is a puzzle experience created on 2022-02-23. It has accumulated 1,521,130 lifetime visits and 4,450 favorites. Currently, two players are active. The game holds a 65% like percentage. The description notes features including skins, variants, and custom matches. Updates include UI changes and Turkish AI fixes. The experience is categorized under the puzzle genre.

Description (written by the developer; not a statement by this register)

CHECKERS! Checkers, also known as draughts, is a group of strategy board games for two players which involve diagonal moves and jumping over opponent pieces to capture them. 🖌️ Earn new skins 🌐 Different variants 🔧 Custom matches ⚔ Play against your friends or other people! 🏆 Become the best check player and get on the leaderboard! Latest update (24/2/2026): UI changes Turkish ai fixed Profile improvements Game is heavily conducted by MaikeruJonson_JP6 Map built by harht, modified by sbwg SeverelyRosee - Head Admin shivipvp - Moderator jaiel_roblox - Skin Maker Tags: Checkers, checkers, Checkers!, CHECKERS!, Strategy, Board games, Education, Tabletop, droughts, chess, connect 4, draughts, dama, shashki, ajedrez, makhos, shakhmaty, шахматы, шашки, xadrez, four in a row, king, kings, queen, queens,

Last updated by the developer 27 Mar 2026, 13:33 UTC.

2
playing (measured 10 Aug 2026, 17:20 UTC)
1,521,130
lifetime visits
65%
liked (1,469 👍 / 798 👎)
4,451
favourites (2.9 per 1k visits)
23 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:200first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Thanks for playing! · welcome900,948 · 100.0% win
Novice Rank · other50,578 · 4.1% win
Bronze Rank · other5,371 · 0.00% win
Silver Rank · other1,525 · 0.00% win
Gold Rank · other553 · 0.00% win
Platinum Rank · other193 · 0.00% win
Master Rank · progression66 · 0.00% win
Grand Master Rank · progression25 · 0.00% win
You Won Against Dev · progression10 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6514 August 2026 — 65 % liked24 August 2026 — 65 % liked3 September 2026 — 65 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 14:2365no change
24 Aug 2026, 12:0665no change
14 Aug 2026, 12:0565first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.