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Pastel Obby ✨[UPDATE]

Pastel Obby ✨[UPDATE]

A Roblox experience owned by Conver Studios.

ObbyENparkourpastel aestheticobstacle course

Description (written by the developer; not a statement by this register)

Welcome to Pastel Obby, we hope that you'll spend a nice time there. ⭐ Favorite and like if you enjoyed, it means a lot if you do! 👍 Update log: - Reworked every stage in the game - New UI - Trail shop - New effects Stage Count: 75 Tags: Obby, Parkour, Fun, Easy, Easy Obby, Fun Obby, Parkour Obby, Rainbow Obby, Obstacle Course, Rainbow, Colorful, Cotton Candy, Cotton Candy Obby, Platformer Obby, Cotton, Pastel, Pastel Obby, Mega easy obby, Hard, Medium, Impossible

Last updated by the developer 25 Feb 2023, 15:32 UTC.

0
playing (measured 11 Aug 2026, 23:48 UTC)
1,711
lifetime visits
91%
liked (10 👍 / 1 👎)
9
favourites (5.3 per 1k visits)
3 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 23:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Magic Carpet
600 R$
Grapple Hook
300 R$
Radio
150 R$
Gravity Coil
100 R$
Speed Coil
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to our Obby! · welcome1,060 · 0.00% win
Completed 25 Stages · progression417 · 0.00% win
Completed 50 Stages · progression244 · 0.00% win
Finish Obby · progression159 · 0.00% win
Completed 75 Stages · progression159 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.