Miners World [Planck Voxel]
A Roblox experience owned by Jeremy Studio's.
SimulatorENinfinite miningupgrade progressionmultiplayer co-op
Miners World [Planck Voxel] is a simulator experience created on April 18, 2022. The game currently has 2,098 players online and has accumulated 35,813,357 lifetime visits. It holds 307,908 favorites and maintains a 97% like percentage. The title focuses on infinite mining mechanics with equipment upgrades.
Description (written by the developer; not a statement by this register)
⛏️ Infinite Mining Game with hundreds of blocks, pickaxes and upgrades that make you stronger!⛏️ 🌍 This is a mining game where you can go forever mining countless ores. 💣 Make sure to use explosives to mine too. ⛏️ You can also get better equipment to mine better treasures and ores, there is a lot more to discover. 🌀 Mine with your friends for a fun experience. ❇️ Find extremely rare emeralds for extra Upgrades. 🛠️ Craft Insanely powerful accessories giving you permanent mining boosts. 💰 LIKE THE GAME & JOIN OUR GROUP for +50% earnings 🔧 Behind the Scenes: • Core Scripting: @JeremyDevs • Most Ores: @Fbxies & @Utik_TV • UI: @Omzure • Balancing, Game Design, Ideas: @blockminer_ggg 👍 200,000 LIKES FOR NEW UPDATE! ✨Inspired by Minecraft, Hypixel Skyblock, Mining Simulator, REx: Reincarnated Mining Tech and Merging Legends! 🔔 Follow, Favorite and Like for game updates! 🔔
Last updated by the developer 17 Aug 2026, 20:48 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 25 Aug 2026, 01:50 | 2,029 | +131 |
| 25 Aug 2026, 00:50 | 1,898 | +4 |
| 24 Aug 2026, 23:50 | 1,894 | -12 |
| 24 Aug 2026, 22:50 | 1,906 | -30 |
| 24 Aug 2026, 21:50 | 1,936 | -14 |
| 24 Aug 2026, 20:50 | 1,950 | -56 |
| 24 Aug 2026, 19:50 | 2,006 | -59 |
| 24 Aug 2026, 18:50 | 2,065 | -12 |
| 24 Aug 2026, 17:50 | 2,077 | -106 |
| 24 Aug 2026, 16:50 | 2,183 | -23 |
| 24 Aug 2026, 15:50 | 2,206 | -95 |
| 24 Aug 2026, 14:50 | 2,301 | +29 |
| 24 Aug 2026, 13:50 | 2,272 | +7 |
| 24 Aug 2026, 12:50 | 2,265 | +139 |
| 24 Aug 2026, 11:50 | 2,126 | +51 |
| 24 Aug 2026, 10:50 | 2,075 | +51 |
| 24 Aug 2026, 09:50 | 2,024 | +148 |
| 24 Aug 2026, 08:50 | 1,876 | +18 |
| 24 Aug 2026, 07:50 | 1,858 | -21 |
| 24 Aug 2026, 06:50 | 1,879 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 01:50 | 97 | no change |
| 25 Aug 2026, 00:50 | 97 | no change |
| 24 Aug 2026, 23:50 | 97 | no change |
| 24 Aug 2026, 22:50 | 97 | no change |
| 24 Aug 2026, 21:50 | 97 | no change |
| 24 Aug 2026, 20:50 | 97 | no change |
| 24 Aug 2026, 19:50 | 97 | no change |
| 24 Aug 2026, 18:50 | 97 | no change |
| 24 Aug 2026, 17:50 | 97 | no change |
| 24 Aug 2026, 16:50 | 97 | no change |
| 24 Aug 2026, 15:50 | 97 | no change |
| 24 Aug 2026, 14:50 | 97 | no change |
| 24 Aug 2026, 13:50 | 97 | no change |
| 24 Aug 2026, 12:50 | 97 | no change |
| 24 Aug 2026, 11:50 | 97 | no change |
| 24 Aug 2026, 10:50 | 97 | no change |
| 24 Aug 2026, 09:50 | 97 | no change |
| 24 Aug 2026, 08:50 | 97 | no change |
| 24 Aug 2026, 07:50 | 97 | no change |
| 24 Aug 2026, 06:50 | 97 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.