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Washing Machine Destruction

Washing Machine Destruction

A Roblox experience owned by Washing Machine Destruction Group.

Sandbox & buildingENphysics simulationdestructionsandbox

Washing Machine Destruction is a sandbox-building experience created on April 23, 2022. The game currently has 94 players and 2,672,303 lifetime visits. It holds a 78% like percentage and 4,576 favorites. The description notes heavy physics requirements and recommends PC for optimal performance.

Description (written by the developer; not a statement by this register)

This game is not meant for testing washing machines. It's pretty obvious that you destroy washers in this game. How many times will I say that? Also, please do not try this at home! yes this is destruction of washers... again! The recommended device to play this game is PC. However, mobile users can still try and play, but it may crash on all low end devices. We can't guarantee this game will run on your low end <2GB RAM Android phone. This is a heavy physics related game and may not be really optimized. If many parts are destroyed at once, the server may experience physics throttling, meaning the physics will lag, and thus the flying parts move slowly. We cannot fix that, it's entirely on Roblox's end. If the game shuts down, it's usually for small bugfixes. You can get a private server for free if public servers are a mess/really laggy. The admin rank is included in private servers!

Last updated by the developer 9 Aug 2026, 22:17 UTC.

94
playing (measured 10 Aug 2026, 21:00 UTC)
2,672,303
lifetime visits
78%
liked (1,006 👍 / 281 👎)
4,798
favourites (1.8 per 1k visits)
23 April 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:0067first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation (bad decal)
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You fell into the Void · secret230,604 · 17.3% win
Ouchies, dofus! · other115,142 · 24.3% win
Lazy to go up · other81,699 · 10.2% win
Hanako-Kun · other69,428 · 4.4% win
IT'S OUT OF THE PARK! · progression67,573 · 9.4% win
Oh Hey Toby! · other62,644 · 8.3% win
Grey from... not Sprunki??? · other48,108 · 5.9% win
Radio · other45,521 · 4.4% win
Halloween · other32,420
2 MILLION VISITS · other25,989 · 0.00% win
You met the owner! · social17,268 · 5.0% win
Hold up... that isn't right... · secret14,937 · 2.5% win
Meet FryingPain · other14,233 · 0.00% win
THE ROCK · other10,792 · 0.40% win
Cool trick! · other6,953 · 1.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7814 August 2026 — 78 % liked24 August 2026 — 78 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 07:0178no change
14 Aug 2026, 07:0178first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.