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[140] Find The Cans

[140] Find The Cans

A Roblox experience owned by Superluminous Studios.

ObbyENscavenger huntcollectingsocial

Find The Cans is an obby experience created on 2022-05-04. It has 33,522,496 lifetime visits and 69,450 favorites. Currently, 100 users are playing. The experience holds a 95% like percentage.

Description (written by the developer; not a statement by this register)

🎉 Welcome to Find The Cans! Your task is to find as many cans as you can and have a great time. This scavenger hunt experience is an epic adventure to enjoy with friends! 👍 Like, favorite and join the group for new updates! 🎈 Stay in the experience and collect cans to obtain coins. You can buy cool trails with them!

Last updated by the developer 24 Jul 2026, 12:21 UTC.

92
playing (measured 21 Aug 2026, 20:54 UTC)
33,579,994
lifetime visits
95%
liked (94,017 👍 / 5,077 👎)
70,250
favourites (2.1 per 1k visits)
4 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9211210210 August 2026 — 112 players21 August 2026 — 92 players10 August 202621 August 2026
2 measurements spanning 11 days, net -20. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–115 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5492-20
10 Aug 2026, 14:08112first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fusion Coil
149 R$
Speed Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Can · other16,924,805 · 100.0% win
Green Can · collection12,832,083 · 100.0% win
Coral Can · collection12,201,833 · 100.0% win
Football Can · other11,979,862 · 100.0% win
Fish Can · collection11,961,814 · 100.0% win
Tourist Can · other11,953,375 · 100.0% win
Yellow Can · collection11,892,120 · 100.0% win
Sand Can · collection11,405,869 · 100.0% win
Grass Can · other11,248,588 · 100.0% win
Kid Can · other10,811,936 · 100.0% win
Orange Can · collection10,519,198 · 85.1% win
Droplet Can · collection10,275,154 · 93.5% win
Apple Can · other10,139,247 · 79.5% win
Vendor Can · collection9,845,903 · 100.0% win
Thinking Can · other9,839,294 · 94.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9521 August 2026 — 95 % liked23 August 2026 — 95 % liked2 September 2026 — 95 % liked21 August 20262 September 2026
3 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:2095no change
23 Aug 2026, 15:0795no change
21 Aug 2026, 20:5495first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.