Camp Out Until Dawn
A Roblox experience owned by Nicknamed-Studio.
HorrorENhorror survivalcamping themecharacter morphing
Camp Out Until Dawn is a horror experience created on 2022-05-05. It has recorded 5,186,347 lifetime visits and 41,419 favorites. Currently, one user is playing. The game holds a 69% like percentage. It features proximity chat, character morphs, and jump scares.
Description (written by the developer; not a statement by this register)
Venture into a camp abandoned years ago only to discover what was left behind. Disclaimer: This game contains jump scares and loud sounds. CONTROLS: - SHIFT/L2: Sprint - CTRL: Shiftlock - Q/Y/△: First person - R/B/O: Dodge - Double Hit the Sprint keybind/button to switch between Sprint and Jog NOTES: - The game uses proximity chat. - Alive players cannot see ghost messages! - Use /emotelist in chat to see all available emotes! - Use /jack, /connor, /pumpky, /carl, /john, /evelyn, /mushie, /rushie to morph into different characters! - You can skip to a Dark Night if enough players are sleeping! - You can chat as characters using /r (Text) - You have to face Wolf when dodging! Learn more about the game and its incidents here: https://www.roblox.com/communities/12564843/Nicknamed-Studio#!/forums/information-6f2b5370 Tags: Furry, Horror, Survival, Roleplay, Night, Scary, Camp, Forest, Monster
Last updated by the developer 30 Jun 2026, 00:10 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:46 | 6 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 01:19 | 69 | no change |
| 24 Aug 2026, 01:18 | 69 | no change |
| 14 Aug 2026, 01:17 | 69 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.