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[INTER] Tower Defense Simulator : Battlefield

[INTER] Tower Defense Simulator : Battlefield

A Roblox experience owned by TDS: Battlefield Community.

Tower defenseENtower defensezombiesbeta

[INTER] Tower Defense Simulator : Battlefield is a tower-defense experience created on 2022-05-07. The game currently has 6 players online. It has accumulated 4,053,192 lifetime visits, 10,182 favorites, and a 76% like percentage. The description indicates the experience is in beta, featuring tower roles and zombie defense mechanics.

Description (written by the developer; not a statement by this register)

[ 🧪 Beta ] Step into the role of a Tower in a world inspired by Tower Defense Simulator. Team up with other players to defend the battlefield against increasingly challenging waves of Zombies. Please note that the game is currently in beta and may contain bugs or unfinished features. Any issues you encounter can be reported and are greatly appreciated, as they help improve the game more efficiently. 🛠️ New Towers can be unlocked by reaching the required player levels and by completing specific achievements.

Last updated by the developer 31 Jul 2026, 18:16 UTC.

6
playing (measured 10 Aug 2026, 18:07 UTC)
4,053,192
lifetime visits
76%
liked (5,521 👍 / 1,698 👎)
10,185
favourites (2.5 per 1k visits)
7 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:070first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Defeated Molten Boss · progression82,007 · 4.3% win
Fallen Warrior · other75,390 · 5.7% win
Obtain Golden Scout · collection61,206 · 3.6% win
Obtain Golden Minigunner · collection36,137 · 5.0% win
Obtain Golden Pyromancer · collection17,561 · 2.9% win
Defeated Grave Reaver · progression10,994 · 8.6% win
Obtain Accelerator · other9,525 · 2.2% win
Obtain War Machine · other5,507 · 2.9% win
Obtain Commander · collection4,314 · 1.4% win
Obtain Mecha Base · collection3,707 · 1.4% win
Operation Winter Fall · other2,924 · 0.00% win
Triumph The Heights · progression1,777 · 0.00% win
Played Pre-Alpha · welcome1,181 · 0.00% win
Halloween 2024 · other852 · 0.00% win
Dethroning of Ember · progression621 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7614 August 2026 — 76 % liked24 August 2026 — 76 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:1876no change
14 Aug 2026, 03:1776first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.