Apocalypse Rising 2
A Roblox experience owned by Dualpoint Interactive.
ShooterENzombiesurvivalopen-world
Apocalypse Rising 2 is a shooter experience created on 2017-06-11. It currently has 3,853 players and 198,579,595 lifetime visits. The game holds 1,018,914 favorites and maintains an 86% like percentage.
Description (written by the developer; not a statement by this register)
Test your skills as you brave the unfolding zombie apocalypse! Survive alone or with friends in this open-world tactical shooter! 📢 AR2 now supports Xbox and PS5! PS4 is not currently supported, sorry for the inconvenience! 🔫 Find over 100 different guns and melee weapons to fend off the Infected and hostile players! 🌎 Explore the towns and countryside of a diverse archipelago on foot, or find and repair a variety of cars and boats to drive! 🎒 Gather equipment and supplies, including food, ammo, utilities, weapon attachments, and vehicles parts! 🎩 Unlock over 1,000 cosmetics by exploring the archipelago, discovering secret locations, hidden rooms, and random events like helicopter crash sites! 🧟♂️ Hunt down unique Infected to unlock Rare cosmetics, and use melee weapons to quietly stealth-attack them for increased loot chances! 📰 Join our community chat server for news and more.
Last updated by the developer 24 Oct 2026, 19:49 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Oct 2026, 21:50 | 2,480 | -182 |
| 24 Oct 2026, 20:50 | 2,662 | -286 |
| 24 Oct 2026, 19:50 | 2,948 | -150 |
| 24 Oct 2026, 18:50 | 3,098 | +174 |
| 24 Oct 2026, 17:50 | 2,924 | +114 |
| 24 Oct 2026, 16:50 | 2,810 | +235 |
| 24 Oct 2026, 15:50 | 2,575 | -15 |
| 24 Oct 2026, 14:50 | 2,590 | +30 |
| 24 Oct 2026, 13:50 | 2,560 | +180 |
| 24 Oct 2026, 12:50 | 2,380 | +125 |
| 24 Oct 2026, 11:50 | 2,255 | +106 |
| 24 Oct 2026, 10:50 | 2,149 | +34 |
| 24 Oct 2026, 09:50 | 2,115 | +41 |
| 24 Oct 2026, 08:50 | 2,074 | +86 |
| 24 Oct 2026, 07:50 | 1,988 | -46 |
| 24 Oct 2026, 06:50 | 2,034 | -59 |
| 24 Oct 2026, 05:50 | 2,093 | -208 |
| 24 Oct 2026, 04:50 | 2,301 | -210 |
| 24 Oct 2026, 03:50 | 2,511 | -241 |
| 24 Oct 2026, 02:50 | 2,752 | first reading |
Concurrent players at each of our measurements (insert-on-change).
On the Roblox charts
Growth
| Measured (UTC) | Rank on Fun with friends | Change |
|---|---|---|
| 24 Oct 2026, 21:25 | 75 | no change |
| 24 Oct 2026, 20:25 | 75 | no change |
| 24 Oct 2026, 19:25 | 75 | no change |
| 24 Oct 2026, 18:25 | 75 | +6 |
| 2 Oct 2026, 20:25 | 69 | no change |
| 2 Oct 2026, 19:25 | 69 | no change |
| 2 Oct 2026, 18:25 | 69 | no change |
| 2 Oct 2026, 17:25 | 69 | no change |
| 2 Oct 2026, 16:25 | 69 | no change |
| 2 Oct 2026, 15:25 | 69 | no change |
| 2 Oct 2026, 14:25 | 69 | no change |
| 2 Oct 2026, 13:25 | 69 | no change |
| 2 Oct 2026, 12:25 | 69 | no change |
| 2 Oct 2026, 11:25 | 69 | no change |
| 2 Oct 2026, 10:25 | 69 | no change |
| 2 Oct 2026, 09:25 | 69 | no change |
| 2 Oct 2026, 08:25 | 69 | no change |
| 2 Oct 2026, 07:25 | 69 | no change |
| 2 Oct 2026, 06:25 | 69 | no change |
| 2 Oct 2026, 05:25 | 69 | first reading |
Position on Roblox’s fun with friends sort over time (global/desktop). Lower is higher up the chart.
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Oct 2026, 21:50 | 86 | no change |
| 24 Oct 2026, 20:50 | 86 | no change |
| 24 Oct 2026, 19:50 | 86 | no change |
| 24 Oct 2026, 18:50 | 86 | no change |
| 24 Oct 2026, 17:50 | 86 | no change |
| 24 Oct 2026, 16:50 | 86 | no change |
| 24 Oct 2026, 15:50 | 86 | no change |
| 24 Oct 2026, 14:50 | 86 | no change |
| 24 Oct 2026, 13:50 | 86 | no change |
| 24 Oct 2026, 12:50 | 86 | no change |
| 24 Oct 2026, 11:50 | 86 | no change |
| 24 Oct 2026, 10:50 | 86 | no change |
| 24 Oct 2026, 09:50 | 86 | no change |
| 24 Oct 2026, 08:50 | 86 | no change |
| 24 Oct 2026, 07:50 | 86 | no change |
| 24 Oct 2026, 06:50 | 86 | no change |
| 24 Oct 2026, 05:50 | 86 | no change |
| 24 Oct 2026, 04:50 | 86 | no change |
| 24 Oct 2026, 03:50 | 86 | no change |
| 24 Oct 2026, 02:50 | 86 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Off-platform reach
Most-viewed match: “50 Players HUNT ME DOWN For 10K ROBUX! - Apocalypse Rising 2”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 21 Sept 2026, 03:20 UTC.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.