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World // Zero ⚔️ Anime RPG

World // Zero ⚔️ Anime RPG

A Roblox experience owned by World // Zero.

RacingENAnimeDungeon CrawlerMMORPG

World // Zero ⚔️ Anime RPG is a racing experience created on 2019-01-08. It has recorded 442,027,658 lifetime visits and 2,249,797 favorites. Currently, 1,845 users are playing. The title holds a 95% like percentage.

Description (written by the developer; not a statement by this register)

Play to complete quests, raid dungeons, fight dangerous bosses, unlock new powerful classes, and collect lots of loot! Experience the epic adventures of World // Zero! Can you become a Hero? 🌎 Explore worlds with diverse landscapes filled with hidden secrets and challenges 💪 Level up and learn stronger abilities! ⚔️ Find rare swords & weapons when looting 🏆 Slay strong opponents and discover legendary items 👥 Play with friends and join guilds to share the fun! 🎨 Customize your own characters with hundreds of accessories 🐾 Discover pets that will fight alongside you in battle 👍 USE CODE "925KLIKES" FOR 150 CRYSTALS! New code at 950K Likes! ⭐ Favorite the game and Join the World // Zero group for exclusive in-game rewards & benefits! Tags: Dungeon Crawler, Fantasy, Magic, Anime, RPG, MMORPG, JRPG

Last updated by the developer 28 Aug 2026, 23:06 UTC.

1,586
playing (measured 4 Sept 2026, 02:50 UTC)
443,448,452
lifetime visits
95%
liked (932,591 👍 / 51,902 👎)
2,259,012
favourites (5.1 per 1k visits)
8 January 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,2588,4494,853.51,58610 August 20264 September 2026
317 measurements spanning 25 days, net +197. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 179–9,528 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 317
Measured (UTC)PlayersChange
4 Sept 2026, 02:501,586+10
4 Sept 2026, 01:501,576-121
4 Sept 2026, 00:501,697+20
3 Sept 2026, 23:501,677+49
3 Sept 2026, 22:501,628+77
3 Sept 2026, 21:501,551-40
3 Sept 2026, 20:501,591+32
3 Sept 2026, 19:501,559-22
3 Sept 2026, 18:501,581+7
3 Sept 2026, 17:501,574+8
3 Sept 2026, 16:501,566-75
3 Sept 2026, 15:501,641+28
3 Sept 2026, 14:501,613+12
3 Sept 2026, 13:501,601+149
3 Sept 2026, 12:501,452+92
3 Sept 2026, 11:501,360+92
3 Sept 2026, 07:501,268-29
3 Sept 2026, 06:501,297+13
3 Sept 2026, 05:501,284-52
3 Sept 2026, 04:501,336first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+1 Item Drop
1,299 R$
VIP
799 R$
Offline Incubator
599 R$
Extra Bank Storage
399 R$
Skill Color Customization
399 R$
Advanced Customization
399 R$
Housing+
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

World 1 Champion · progression5,897,797 · 4.3% win
World 2 Champion3,537,031 · 2.5% win
World 3 Champion · progression2,511,154 · 1.8% win
World 4 Champion · progression1,863,634 · 1.5% win
World 5 Champion · progression1,425,945 · 1.2% win
Prison Tower Champion · progression1,179,288 · 1.2% win
World 6 Champion · progression1,102,028 · 1.3% win
World 7 Champion · progression990,926 · 1.2% win
Atlantis Tower Champion · progression830,512 · 0.90% win
World 8 Champion · progression738,016 · 1.1% win
Mezuvian Tower Champion · progression735,005 · 0.70% win
Oasis Tower Champion · progression550,806 · 0.90% win
Aether Tower Champion · progression401,076 · 0.60% win
Arcane Tower Champion · progression175,699 · 0.40% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9521 August 20264 September 2026
318 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 318
Measured (UTC)% likedChange
4 Sept 2026, 02:5095no change
4 Sept 2026, 01:5095no change
4 Sept 2026, 00:5095no change
3 Sept 2026, 23:5095no change
3 Sept 2026, 22:5095no change
3 Sept 2026, 21:5095no change
3 Sept 2026, 20:5095no change
3 Sept 2026, 19:5095no change
3 Sept 2026, 18:5095no change
3 Sept 2026, 17:5095no change
3 Sept 2026, 16:5095no change
3 Sept 2026, 15:5095no change
3 Sept 2026, 14:5095no change
3 Sept 2026, 13:5095no change
3 Sept 2026, 12:5095no change
3 Sept 2026, 11:5095no change
3 Sept 2026, 07:5095no change
3 Sept 2026, 06:5095no change
3 Sept 2026, 05:5095no change
3 Sept 2026, 04:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

769,772
YouTube views across 21 matched videos

Most-viewed match: “World Zero: How long did it take you to reach level 130? 💪⚔️ #shorts”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 25 Aug 2026, 03:20 UTC.

Icon history

Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.