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Afghanistan

Afghanistan

A Roblox experience owned by League of Ghosts.

ShooterENcombatteam-basedFPS

Afghanistan is a shooter experience created on 2022-05-20. It records 12,258,925 lifetime visits and 45,424 favorites. Currently, 103 users are playing. The game holds a 62% like percentage. The description outlines combat mechanics and community guidelines.

Description (written by the developer; not a statement by this register)

Welcome to Afghanistan! Step into a world of danger and chaos. Engage in intense combat, eliminate your opponents, and push your team to victory in a relentless race to 250 kills. 👍 Like Goal: 10,500 Likes Support the game by dropping a thumbs up — Every like helps us bring more updates, weapons, and maps to the game! 💬 Join the Group Get your EXCLUSIVE [💀] chat tag here: 👉 https://www.roblox.com/communities/14791530 🚫 No Exploiting Cheating is strictly prohibited — Cheaters will be PERMANENTLY banned with NO appeals! Report cheaters in the communication server! 🧍 Movement Controls Shift / L3 - Sprint C / D-Pad - Crouch/Prone X / D-Pad - Stand Q - Left Lean E - Right Lean N - Patrol B - Hold Up M - Hold Down Left Ctrl - Hold for Scroll Zoom 🔫 Weapon Controls Left Click / R2 - Fire Right Click / L2 - Aim R / (X Controller) - Reload F - Chamber Round V - Switch Fire Mode T - Switch Sights J - Toggle Laser H - Toggle Flashlight Z - Toggle Bipod

Last updated by the developer 4 Aug 2026, 15:33 UTC.

79
playing (measured 21 Aug 2026, 20:54 UTC)
12,347,090
lifetime visits
62%
liked (10,836 👍 / 6,551 👎)
46,768
favourites (3.8 per 1k visits)
20 May 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

667972.510 August 2026 — 66 players21 August 2026 — 79 players10 August 202621 August 2026
2 measurements spanning 11 days, net +13. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–81 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5479+13
10 Aug 2026, 17:3166first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

RPG-7
999 R$
P K M
499 R$
Tripwire Bomb
349 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Afghanistan! · welcome3,991,397 · 100.0% win
1st Kill! · other2,206,375 · 78.4% win
25 Kills! · progression358,160 · 17.2% win
50 Kills! · progression168,845 · 9.0% win
100 Kills! · progression74,943 · 4.3% win
250 Kills! · progression20,635 · 1.0% win
500 Kills! · progression7,173 · 0.40% win
Killed by the Creator! · other3,779 · 0.00% win
1,000 Kills! · progression2,739 · 0.00% win
2,500 Kills! · other1,737 · 0.00% win
5,000 Kills! · progression691 · 0.00% win
10,000 Kills! · progression620 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6213 August 2026 — 62 % liked21 August 2026 — 62 % liked23 August 2026 — 62 % liked2 September 2026 — 62 % liked13 August 20262 September 2026
4 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:0462no change
23 Aug 2026, 19:0362no change
21 Aug 2026, 20:5462no change
13 Aug 2026, 19:0262first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.