[☀️] The Eastern War 2.5
A Roblox experience owned by Military Productions,.
ShooterENmilitary simulationfirst-person shooteropen-world combat
[☀️] The Eastern War 2.5 is a shooter experience created on 2024-03-14. It has accumulated 61,228,095 lifetime visits and 330,009 favorites. Currently, 691 players are active. The title holds a 73% like percentage. The description highlights realistic military combat across six maps with ground and vehicle options.
Description (written by the developer; not a statement by this register)
THE EASTERN WAR 2.5 A war without end. A battlefield without limits. Enter a persistent military conflict where strategy, teamwork, and skill determine victory. Fight across multiple realistic battlefields, choose your faction, and experience immersive military combat like never before. • Realistic military & tactical FPS gameplay • 6 unique maps with different combat scenarios • Open-world battlefields with active warzones • Ground and Vehicle combat • Roleplay-friendly environment • Optimized for PC, Console & Mobile (Mobile WIP) • Frequent updates and new content 📢 Join our Roblox Group: https://www.roblox.com/communities/34003483/Military-Productions#!/about 👍 Like & ⭐ Favorite the game to support future updates! 🛠️ Developed by MPS Development Team 🎮 Genres: War • Military • FPS • Open World • Realistic • Shooter • Milsim ⚔️ Choose your side. Deploy to the battlefield. Fight for victory.
Last updated by the developer 28 Aug 2026, 20:45 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 15:50 | 692 | +15 |
| 4 Sept 2026, 14:50 | 677 | -1 |
| 4 Sept 2026, 13:50 | 678 | +59 |
| 4 Sept 2026, 12:50 | 619 | +101 |
| 4 Sept 2026, 11:50 | 518 | +79 |
| 4 Sept 2026, 10:50 | 439 | +58 |
| 4 Sept 2026, 09:50 | 381 | +106 |
| 4 Sept 2026, 08:50 | 275 | -20 |
| 4 Sept 2026, 07:50 | 295 | +6 |
| 4 Sept 2026, 06:50 | 289 | +53 |
| 4 Sept 2026, 05:50 | 236 | +7 |
| 4 Sept 2026, 04:50 | 229 | -30 |
| 4 Sept 2026, 03:50 | 259 | -33 |
| 4 Sept 2026, 02:50 | 292 | -77 |
| 4 Sept 2026, 01:50 | 369 | +24 |
| 4 Sept 2026, 00:50 | 345 | +41 |
| 3 Sept 2026, 23:50 | 304 | -31 |
| 3 Sept 2026, 22:50 | 335 | +11 |
| 3 Sept 2026, 21:50 | 324 | -38 |
| 3 Sept 2026, 20:50 | 362 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 15:50 | 73 | no change |
| 4 Sept 2026, 14:50 | 73 | no change |
| 4 Sept 2026, 13:50 | 73 | no change |
| 4 Sept 2026, 12:50 | 73 | no change |
| 4 Sept 2026, 11:50 | 73 | no change |
| 4 Sept 2026, 10:50 | 73 | no change |
| 4 Sept 2026, 09:50 | 73 | no change |
| 4 Sept 2026, 08:50 | 73 | no change |
| 4 Sept 2026, 07:50 | 73 | no change |
| 4 Sept 2026, 06:50 | 73 | no change |
| 4 Sept 2026, 05:50 | 73 | no change |
| 4 Sept 2026, 04:50 | 73 | no change |
| 4 Sept 2026, 03:50 | 73 | no change |
| 4 Sept 2026, 02:50 | 73 | no change |
| 4 Sept 2026, 01:50 | 73 | no change |
| 4 Sept 2026, 00:50 | 73 | no change |
| 3 Sept 2026, 23:50 | 73 | no change |
| 3 Sept 2026, 22:50 | 73 | no change |
| 3 Sept 2026, 21:50 | 73 | no change |
| 3 Sept 2026, 20:50 | 73 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.