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[☀️] The Eastern War 2.5

[☀️] The Eastern War 2.5

A Roblox experience owned by Military Productions,.

ShooterENmilitary simulationfirst-person shooteropen-world combat

[☀️] The Eastern War 2.5 is a shooter experience created on 2024-03-14. It has accumulated 61,228,095 lifetime visits and 330,009 favorites. Currently, 691 players are active. The title holds a 73% like percentage. The description highlights realistic military combat across six maps with ground and vehicle options.

Description (written by the developer; not a statement by this register)

THE EASTERN WAR 2.5 A war without end. A battlefield without limits. Enter a persistent military conflict where strategy, teamwork, and skill determine victory. Fight across multiple realistic battlefields, choose your faction, and experience immersive military combat like never before. • Realistic military & tactical FPS gameplay • 6 unique maps with different combat scenarios • Open-world battlefields with active warzones • Ground and Vehicle combat • Roleplay-friendly environment • Optimized for PC, Console & Mobile (Mobile WIP) • Frequent updates and new content 📢 Join our Roblox Group: https://www.roblox.com/communities/34003483/Military-Productions#!/about 👍 Like & ⭐ Favorite the game to support future updates! 🛠️ Developed by MPS Development Team 🎮 Genres: War • Military • FPS • Open World • Realistic • Shooter • Milsim ⚔️ Choose your side. Deploy to the battlefield. Fight for victory.

Last updated by the developer 28 Aug 2026, 20:45 UTC.

692
playing (measured 4 Sept 2026, 15:50 UTC)
62,693,806
lifetime visits
73%
liked (68,585 👍 / 25,800 👎)
336,891
favourites (5.4 per 1k visits)
14 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

18195156669210 August 20264 September 2026
330 measurements spanning 25 days, net -17. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–1,067 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 330
Measured (UTC)PlayersChange
4 Sept 2026, 15:50692+15
4 Sept 2026, 14:50677-1
4 Sept 2026, 13:50678+59
4 Sept 2026, 12:50619+101
4 Sept 2026, 11:50518+79
4 Sept 2026, 10:50439+58
4 Sept 2026, 09:50381+106
4 Sept 2026, 08:50275-20
4 Sept 2026, 07:50295+6
4 Sept 2026, 06:50289+53
4 Sept 2026, 05:50236+7
4 Sept 2026, 04:50229-30
4 Sept 2026, 03:50259-33
4 Sept 2026, 02:50292-77
4 Sept 2026, 01:50369+24
4 Sept 2026, 00:50345+41
3 Sept 2026, 23:50304-31
3 Sept 2026, 22:50335+11
3 Sept 2026, 21:50324-38
3 Sept 2026, 20:50362first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Drone Expansion Pack
350 R$
AT4 Anti Tank Kit
350 R$
Incendiary Infantry Pack
300 R$
Realistic Arms [BETA]
300 R$
Delta Force Kits
300 R$
M82 BT Kit
300 R$
73rd SF Kit
300 R$
Allegiance SF Kit
300 R$
Polish Volunteer Kit
300 R$
MARSOC KIT
300 R$
M110K
250 R$
Saudi SF KIT
250 R$
M249 SAW MG KIT
250 R$
Coalition Expansion
250 R$
Donation
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To The Eastern War 2.5 · welcome19,552,009 · 100.0% win
You met the owner! · social12,948 · 0.00% win
Halloween TEW · other4,422 · 0.00% win
Point Zero · other41 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7321 August 20264 September 2026
329 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 329
Measured (UTC)% likedChange
4 Sept 2026, 15:5073no change
4 Sept 2026, 14:5073no change
4 Sept 2026, 13:5073no change
4 Sept 2026, 12:5073no change
4 Sept 2026, 11:5073no change
4 Sept 2026, 10:5073no change
4 Sept 2026, 09:5073no change
4 Sept 2026, 08:5073no change
4 Sept 2026, 07:5073no change
4 Sept 2026, 06:5073no change
4 Sept 2026, 05:5073no change
4 Sept 2026, 04:5073no change
4 Sept 2026, 03:5073no change
4 Sept 2026, 02:5073no change
4 Sept 2026, 01:5073no change
4 Sept 2026, 00:5073no change
3 Sept 2026, 23:5073no change
3 Sept 2026, 22:5073no change
3 Sept 2026, 21:5073no change
3 Sept 2026, 20:5073first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.