Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
The Dead [HORROR]

The Dead [HORROR]

A Roblox experience owned by Astra's Army.

HorrorENhorrorabandoned hospitalmystery

The Dead [HORROR] is a horror experience created on 2022-06-02. It records 33,658,399 lifetime visits and 195,367 favorites. Currently, 29 users are playing. The title holds a 61% like percentage. The game involves exploring an abandoned hospital to uncover patient deaths.

Description (written by the developer; not a statement by this register)

⚠ SCARY HORROR GAME ⚠ You travel into an abandoned hospital to recover clues about the mysterious deaths of unknown patients. Behind each door is another opportunity to seek the reasoning behind these tragedies. Although, the dead still lurks. 🎉 CHAPTER 3 = 15,000 LIKES 🎉 👑 Join for a Candle: www.roblox.com/groups/11636314/Astras-Army

Last updated by the developer 21 Jul 2026, 01:41 UTC.

29
playing (measured 10 Aug 2026, 14:18 UTC)
33,658,399
lifetime visits
61%
liked (28,357 👍 / 18,496 👎)
195,690
favourites (5.8 per 1k visits)
2 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1858first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
100 R$
Glow Stick
25 R$
Lantern
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

THE DEAD · other15,064,256 · 100.0% win
Chapter 1 · progression4,183,466 · 50.5% win
Chapter 2 · progression1,373,522 · 11.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6123 August 2026 — 61 % liked2 September 2026 — 61 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:1961no change
23 Aug 2026, 15:0761first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.