Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Paradox

Paradox

A Roblox experience owned by a bleach game.

Fighting & PvPENcombatparryskill-based

Paradox is a fighting-pvp Roblox experience created on 2022-06-10. The game currently has 8 players online. It has accumulated 9,826,473 lifetime visits, 82,479 favorites, and an 82% like percentage.

Description (written by the developer; not a statement by this register)

This game may prove to pose a learning curve in the higher ranks, and has little hand holding for new players. If you have bought the emote gamepass, please make sure you rejoin if you were already in game just in case, and then you can just hit K to open up the menu. Controls: Left Click - M1 R - Critical F - Block / Parry Q - Dash Shift - Run Left Alt - Shiftlock B - Grip G - Carry V - Activate Special M - Open Menu N - Meditate Comma - Show NPCS in range Right Click - Feint Flashstep/Dash/M1

Last updated by the developer 5 Aug 2026, 16:23 UTC.

8
playing (measured 10 Aug 2026, 15:46 UTC)
9,826,473
lifetime visits
82%
liked (43,354 👍 / 9,646 👎)
82,313
favourites (8.4 per 1k visits)
10 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:466first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Private Arena
300 R$
Emote Pack
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8213 August 2026 — 82 % liked23 August 2026 — 82 % liked2 September 2026 — 82 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 20:3082no change
23 Aug 2026, 20:2382no change
13 Aug 2026, 20:2282first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

paradox.fandom.com1 active editors · 1,043 edits
59 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.