Charlie Charlie
A Roblox experience owned by TheLevi Studio.
HorrorENhorrorinteractiveparanormal
Charlie Charlie is a horror experience created on 2022-06-13. It has accumulated 9,007,605 lifetime visits and 998,548 favorites. Currently, one user is playing. The experience holds a 46% like percentage. The description mentions light jumpscares, creepy sounds, and strange surprises within a spooky setting involving pencils and yes-or-no questions.
Description (written by the developer; not a statement by this register)
Dare to Ask? ✏️👻 Enter the spooky world of Charlie Charlie, where one simple question could awaken something mysterious. Place the pencils, ask your yes-or-no question, and wait… Will Charlie answer you? The room gets quiet… the pencil starts to move… But remember — not all answers are what you expect. 👀 😱 Light jumpscares 🎧 Creepy sounds 🌀 Strange surprises Are you ready to play? Ask wisely... and don’t forget to say goodbye.
Last updated by the developer 4 Jul 2026, 08:31 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:18 | 4 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 21:03 | 46 | no change |
| 13 Aug 2026, 21:02 | 46 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.