Innovation Inc. Thermal Power Plant🌋
A Roblox experience owned by Innovation Thermal Plant Division.
SimulatorENsciencesimulationresearch
Innovation Inc. Thermal Power Plant🌋 is a simulator experience created on 2018-09-11. The game has accumulated 13,494,737 lifetime visits and 89,445 favorites. Currently, 47 players are active. The title holds a 90% like percentage. It is categorized under the simulator genre within the Roblox platform index.
Description (written by the developer; not a statement by this register)
Now an official Innovation game! Located in [REDACTED], this active volcano facilitates the Innovation Inc. Thermal Power Plant. A refurbished power plant, which was converted into a vast research institute after the discovery of the A04 Magma Crystal. Fields of research range from standard scientific development to radiation, rocketry, theoretical physics, lasers, astronomy, robotics, genetics, and a vast spectrum of research into thermodynamics. Visitation tours are available for low-security areas. Join the communications group to be informed on updates! Game created by AnimeRiceFarmer Current/past developers: GGshor, TheNexusAvenger, CodedKryptics, frqstbite, Mister_Xit, nextgencrabs, SteveyPants444, borobushe, Skyfall_Epsilon, Rqptcr, ACTUALWEREW0LF, theyard1, jmkd3v, gdadnh, and 70night. Music Composer: Syashi
Last updated by the developer 9 Aug 2026, 00:42 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:21 | 70 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
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