Classified Part Underground Facility
A Roblox experience owned by [HS] High Science.
HorrorENsci-fihorrorroleplay
Classified Part Underground Facility is a horror experience created on 2024-07-16. It has 607,675 lifetime visits, 10,587 favorites, and an 84% like percentage. Currently, 9 users are playing. The game features a 1983 nuclear science setting involving the High Science Corporation and an experimental fusion reactor.
Description (written by the developer; not a statement by this register)
v2.4.0 - "THE POWER OF THE REPUBLIC" All the action takes place in 1983, where nuclear science has succeeded thanks to the High Science Corporation. In order to protect and control the privacy of their achievements, this facility, commonly referred to the cpuf, was built. An experimental controlled fusion reactor based on the "Little Sun" was created in the facility. Most people were interested in this achievement, especially their main enemy, the "Chaos Forces". The usual night shift will take place today. Some facility security systems were temporarily disabled for maintenance. This night shift may be decisive in the history of High Science. You are one of those who can influence further events. DISCLAIMERS: ▷ For best gameplay, play with headphones and set the graphics quality to 5–10! Feel free to leave feedback about the game on our community server after your gameplay! ▷ Some low-end devices may not be suitable for this game.
Last updated by the developer 7 Aug 2026, 23:40 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:17 | 38 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
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