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Street Hockey Hard Coded (3 on 3)

Street Hockey Hard Coded (3 on 3)

A Roblox experience owned by The Builder's Legion.

SportsENhockey3v3mobile-optimized

Street Hockey Hard Coded (3 on 3) is a sports experience created on 2022-06-22. It has accumulated 8,504,200 lifetime visits and 6,090 favorites. The game maintains an 84% like percentage and currently has 5 players online. Updates include fixed shooting mechanics, added goalie crates, and fighting features.

Description (written by the developer; not a statement by this register)

If you read this, you should join immediately. ⭐ LASTEST UPDATES (30/07/2025): - 🔥 FIXED SHOOTING! High power shots will make your shots go high! - 🎥 Fixed glitchy spotlights after a goal! - 🛠️ Disabled mobile goalie auto move! - 📦 ADDED GOALIE CRATES! - 🥊 ADDED FIGHTING! Your fight button charges up as you get hit. - 🏆 MVP at the end of each game! - 🎥 Final Goal replay! 📱 The game has been made very simple for mobile users! INFO: HHCL-style hockey game. AI & Player Goalies! Progress is saved! SHHC Lobby: https://www.roblox.com/games/10107133047/Street-Hockey-Lobby GOALIE COMMANDS (PC): W & S - Stand up/Butterfly A & Q - Blocker D & E - Glove F - Cover R - Reverse cover Hold Right Click - Lock Rotation Questions? Suggestions? Bugs? Send a message in the group wall! https://www.roblox.com/groups/2801805/The-Builders-Legion/

Last updated by the developer 31 Mar 2026, 03:58 UTC.

5
playing (measured 10 Aug 2026, 13:52 UTC)
8,504,200
lifetime visits
84%
liked (4,150 👍 / 775 👎)
6,163
favourites (0.7 per 1k visits)
22 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 13:525first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Saiyan Celebration
250 R$
Motorcycle Celebration
250 R$
AK-47 Celebration
250 R$
Boat Celebration
250 R$
Celebration Pack #1
99 R$
Celebration Pack #3
99 R$
Celebration Pack #2
99 R$
Stick Twirl Celebration
50 R$
Smash The Stick
30 R$
Cleaning the Blade
20 R$
Point Celebration
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Street Hockey - You Played! · other818,711 · 61.6% win
Most Valuable Player · other123,342 · 9.0% win
Professional Fighter · other45,138 · 2.4% win
You met the OWNER! · social3,160 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8413 August 2026 — 84 % liked23 August 2026 — 84 % liked2 September 2026 — 84 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:2384no change
23 Aug 2026, 21:2284no change
13 Aug 2026, 21:2184first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.