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Midnight Hours [HORROR]

Midnight Hours [HORROR]

A Roblox experience owned by Rezrift Studio.

HorrorENsurvival horrorjumpscarenight shift

Midnight Hours [HORROR] is a horror experience created on 2022-06-24. It currently has 34 players. The game has accumulated 30,495,735 lifetime visits and 241,083 favorites. Its like percentage is 77.

Description (written by the developer; not a statement by this register)

You wake up at 1 AM. There's a knock at the door. Survive until 5 AM. Don't let it find you. ⚠️ WARNING: Flashing lights, loud noises, and jumpscares. Headphones recommended. More endings on the way. 💀 Join Rezrift Studio for perks: https://www.roblox.com/groups/14724689/Rezrift-Studio#!/about Made with 💖 by rezrift Tags: Horror, Midnight, Hours, Scary, Scare, Survive, Thrill, Solo, Story, Monster, Can't Sleep At 1AM

Last updated by the developer 31 Jul 2026, 13:02 UTC.

34
playing (measured 10 Aug 2026, 16:48 UTC)
30,495,735
lifetime visits
77%
liked (19,723 👍 / 5,805 👎)
241,732
favourites (7.9 per 1k visits)
24 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:4843first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Be Monster
299 R$
2x Money
299 R$
VIP
199 R$
Medic [Role]
149 R$
Instant Delivery
149 R$
Insomniac [Role]
99 R$
Be Billie [Role]
99 R$
Locksmith [Role]
99 R$
Radio
79 R$
More Light [Lantern]
75 R$
Police [Role]
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Night One: Failure · progression4,879,993 · 88.4% win
Night One: Morning · progression3,978,258 · 8.8% win
SWAT · other935,338 · 78.1% win
Flooded · other805,963 · 10.6% win
Night One: House Fire · progression706,530 · 7.4% win
Neighbor Billie · other672,512 · 11.8% win
Poisoned · other599,410 · 14.2% win
Night One: Explosion · progression229,783 · 0.70% win
Night One: Basement · progression174,582 · 0.40% win
Grinch · other61,895 · 0.00% win
Became A Monster · progression13,024 · 0.00% win
Donator · other2,890 · 0.10% win
VIP · other2,826 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7723 August 2026 — 77 % liked2 September 2026 — 77 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:3677no change
23 Aug 2026, 15:2377first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.