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💃 Runway Fashion Tycoon!

💃 Runway Fashion Tycoon!

A Roblox experience owned by | Baran Roblox |.

TycoonENFashionTycoonRole-play

💃 Runway Fashion Tycoon! is a tycoon experience created on 2022-06-26. The game has accumulated 3,252,050 lifetime visits and 16,546 favorites. It maintains a 96% like percentage. Currently, zero players are active. The description highlights mall building, outfit customization, and car purchases within a role-play setting.

Description (written by the developer; not a statement by this register)

🛒 Welcome to Runway Fashion Tycoon! Build a mall, try out tons of unique outfits, and buy expensive cars. Play Now! 📸 Use code "grandopening!" to get started! Thank you for all the support in creating this game. Tags: Mall, Clothes, Dress up, Purse, Designer, Role-play, Town and City, RP, High, Outfit, Shop, Clothing, Socialize, Party, Cars, UGC, Exploration, Girls, Cat, House, Pets, Style, Catalog, Avatar, Cute, Baby, Simulator, Obby, Story, Fashion, Race

Last updated by the developer 21 Nov 2025, 22:56 UTC.

0
playing (measured 10 Aug 2026, 14:53 UTC)
3,252,050
lifetime visits
96%
liked (16,020 👍 / 673 👎)
16,541
favourites (5.1 per 1k visits)
26 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Cash
3,999 R$
MVP
1,299 R$
Auto Purchase
899 R$
2x Cash
650 R$
Luxury Cars
599 R$
Movement Upgrade
499 R$
Auto Collect
399 R$
VIP
399 R$
Segway
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing! · welcome1,813,316 · 0.00% win
25% Completion (Shop) · progression136,519 · 0.00% win
50% Completion (Shop) · progression31,777 · 0.00% win
75% Completion (Shop) · progression20,488 · 0.00% win
100% Completion (Shop) · collection9,667 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 05:0896no change
14 Aug 2026, 05:0896first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.