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Monster School Tycoon

Monster School Tycoon

A Roblox experience owned by Berang's Little Studio.

TycoonENtycoonschoolmonster

Monster School Tycoon is a tycoon experience created on 2022-06-27. The game has accumulated 16,842,228 lifetime visits and 12,119 favorites. It holds a 71% like percentage. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

Welcome to MONSTER SCHOOL TYCOON! Become your favorite character and build up and upgrade your base to fight against the other Characters!

Last updated by the developer 27 Sept 2025, 04:22 UTC.

0
playing (measured 10 Aug 2026, 15:53 UTC)
16,842,228
lifetime visits
71%
liked (2,193 👍 / 910 👎)
12,117
favourites (0.7 per 1k visits)
27 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:533first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Magic Carpet
400 R$
Energy Sword
250 R$
Speed Coil
200 R$
Gravity Coil
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7113 August 2026 — 71 % liked23 August 2026 — 71 % liked2 September 2026 — 71 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:4571no change
23 Aug 2026, 17:2171no change
13 Aug 2026, 17:1671first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.