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Average Day In America (COP NERF)

Average Day In America (COP NERF)

A Roblox experience owned by aParadox.

RoleplayENopen worldcrime simulationmelee combat

Average Day In America (COP NERF) is a roleplay experience from 2022 with over 13.6 million lifetime visits. It records 1,764 playing now, a like rating of 61%, 55,817 favourites.

Description (written by the developer; not a statement by this register)

-The old game page has returned Roblox moderation seems like they will never bring the other game back we are sorry- An open world stereotypical America where you can work minimum wage, or live a life of crime and violence in an open world sandbox, taking place in the fictional US state, "Verdania" The game has a steep learning curve! MELEE CONTROLS R - Heavy E - Light F - Shove M1 - Swing C - Block Q - Finish MISC Backspace - Give item to nearest player /drop + amount | In order to take out physical cash to hand to people

Last updated by the developer 23 Oct 2026, 21:20 UTC.

491
playing (measured 27 Oct 2026, 08:50 UTC)
14,789,617
lifetime visits
61%
liked (18,247 👍 / 11,765 👎)
59,032
favourites (4.0 per 1k visits)
30 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3541,7641,0594916 October 202627 October 2026
500 measurements spanning 21 days, net -522. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 143–1,976 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
27 Oct 2026, 08:50491+110
27 Oct 2026, 07:50381+27
27 Oct 2026, 06:50354-32
27 Oct 2026, 05:50386-31
27 Oct 2026, 04:50417-35
27 Oct 2026, 03:50452-98
27 Oct 2026, 02:50550-112
27 Oct 2026, 01:50662-14
27 Oct 2026, 00:50676+44
26 Oct 2026, 23:50632+45
26 Oct 2026, 22:50587+17
26 Oct 2026, 21:50570+9
26 Oct 2026, 20:50561+46
26 Oct 2026, 19:50515+61
26 Oct 2026, 18:50454-5
26 Oct 2026, 17:50459-7
26 Oct 2026, 16:50466+10
26 Oct 2026, 15:50456-55
26 Oct 2026, 14:50511-43
26 Oct 2026, 13:50554first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

apple cat boss donation
4,500 R$
apple cat donation big
500 R$
VIP Gamepass
450 R$
apple cat donation
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You escaped.. · progression2,842 · 0.10% win
Welcome to ADIA · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

606160.513 August 202627 October 2026
1587 measurements spanning 74 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–61 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1587
Measured (UTC)% likedChange
27 Oct 2026, 08:5061no change
27 Oct 2026, 07:5061no change
27 Oct 2026, 06:5061no change
27 Oct 2026, 05:5061no change
27 Oct 2026, 04:5061no change
27 Oct 2026, 03:5061no change
27 Oct 2026, 02:5061no change
27 Oct 2026, 01:5061no change
27 Oct 2026, 00:5061no change
26 Oct 2026, 23:5061no change
26 Oct 2026, 22:5061no change
26 Oct 2026, 21:5061no change
26 Oct 2026, 20:5061no change
26 Oct 2026, 19:5061no change
26 Oct 2026, 18:5061no change
26 Oct 2026, 17:5061no change
26 Oct 2026, 16:5061no change
26 Oct 2026, 15:5061no change
26 Oct 2026, 14:5061no change
26 Oct 2026, 13:5061first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
28 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.