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Train Hits Cars 🚗

Train Hits Cars 🚗

A Roblox experience owned by UltimateCars.

SimulatorENvehicle destructionphysics sandboxleaderboard competition

Train Hits Cars is a simulator experience created on 2022-07-02. The game has accumulated 815,982 lifetime visits and holds 1,167 favorites. Currently, zero users are playing. The title maintains a 70% like percentage. It features mechanics involving vehicle crashes and unlocking cars through gameplay actions.

Description (written by the developer; not a statement by this register)

🚂💥🚗 pls play Hey, welcome to Train Hits Cars!🚗 🤪In this game you can crash cars/Trains AND MAKE EPIC FUNNY MOMENTS Unlock cars by crashing or do different stuffs to unlock cars! 🚗 Crash Cars, Destroy Trains, and try to be on Leaderboard. By crashing, having fun! 📈 Join The Group called "UltimateCars" for more exclusive cars, VIP commands and stuff in the future and IMPORTANT INFORMATIONS. 📝 Credits: 👍 Knightsandsword2 for the train! 👍 Gloz666 For UI's Vehicle spawneR +More credits found be in game 🤔And some car From old' Robloxia Town (Old roblox game) 🏷️ Tags: train vs cars, Trains vs cars, destroy car, train car, car destroy, car destruction, train destruction, break cars, break trains, Roblox, jailbreak, murder mystery 2, dantdm, denis, Tåg Vs Bil , 火车 Vs 汽车, tren vs automóvil. Crash car into train, Car Crushers 2, Car, Train, Drive, Town, PLS DONATE, Hangout,chill Demolition, Derby, simulator, flamingo, mrbeast, Subway

Last updated by the developer 30 Mar 2026, 13:42 UTC.

0
playing (measured 10 Aug 2026, 21:53 UTC)
815,982
lifetime visits
70%
liked (316 👍 / 137 👎)
5,340
favourites (6.5 per 1k visits)
2 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Bomb Gamepass!
199 R$
Rocket Gamepass
199 R$
School bus on towtruck
50 R$
Castle Gamepass
25 R$
Drive Able Train
15 R$
CarSpawnerUI
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thank You For Playing! · welcome398,595 · 100.0% win
You Hit By Train! · other137,236 · 80.0% win
You Played For 25 Minutes! · other41,799 · 6.2% win
Secret Badge? · secret27,822 · 6.2% win
You Got 1,000 Parts! · collection27,457 · 0.00% win
LATE SUMMER EVENT 2023 · other17,095 · 0.00% win
You Meet Valsa49 The Creator! · other7,026 · 0.00% win
You Spawned your first Vehicle! · other4,748 · 100.0% win
You Spawned a random car! · collection2,605 · 64.6% win
You Meet EPlK6 The Dev! · other1,469 · 0.00% win
You Met Lilly! ( HEAD DEV ) · other782 · 0.00% win
You Found ( and came to the train station ) · collection734 · 15.4% win
The Nerd Egg! · collection303 · 0.00% win
You Crashed Your car using shredder! · other298 · 18.5% win
You Crashed your vehicle using Wall! · other256 · 6.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7014 August 2026 — 70 % liked24 August 2026 — 70 % liked13 September 2026 — 70 % liked23 September 2026 — 70 % liked3 October 2026 — 70 % liked13 October 2026 — 70 % liked14 August 202613 October 2026
6 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 20:1570no change
3 Oct 2026, 20:0870no change
23 Sept 2026, 20:0770no change
13 Sept 2026, 19:2170no change
24 Aug 2026, 17:0970no change
14 Aug 2026, 17:0770first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.