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PROJECT WOLFIE_ v.2.3

PROJECT WOLFIE_ v.2.3

A Roblox experience owned by PROJECT: WOLFIE_.

HorrorENhorrormysteryroleplay

PROJECT WOLFIE_ v.2.3 is a horror experience created on 2022-09-07. It has accumulated 1,275,970 lifetime visits and holds 7,637 favorites. The title maintains a 92% like percentage. Currently, zero users are playing the game. The description indicates the project is in beta development with ongoing updates.

Description (written by the developer; not a statement by this register)

<< WOLFIE'S 3 IS IN DEVELOPMENT. >> << GAME IS IN BETA. EXPECT BUGS, UNFINISHED STUFF AND ETC. >> Welcome to Wolfie's, a place where you can party like there's no tomorrow. Meet a cast of unique characters and see so much more! There's plenty of maps to explore, badges to hunt, morphs to play as, and even mysteries for you to solve! What happened to Stella? Who is the CEO? What was the first ever location?? Credits: Owner: d0vRBLX Animators: spacette1987, d0vRBLX Modelers: d0vRBLX, betadipsygipsy Story: d0vRBLX, betadipsygipsy Art and Character Design: bluejay246890, d0vRBLX, spacette1987 Five Night's at Freddy's belongs to Scott Cawthon & Steel Wool.

Last updated by the developer 7 Jun 2026, 10:31 UTC.

0
playing (measured 10 Aug 2026, 19:53 UTC)
1,275,970
lifetime visits
92%
liked (1,447 👍 / 128 👎)
7,652
favourites (6.0 per 1k visits)
7 September 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:533first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

PREORDER - Welcome to Freddy's
200 R$
The Outcasts
60 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

W1 - THE BLACKLIGHTS · other45,842 · 6.6% win
W2 - THE GUESTS · other44,370 · 6.6% win
W1 - THE AGONY · progression25,445 · 6.6% win
W2/Aftermath - FREDDY FRIES · other17,826 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:3592no change
14 Aug 2026, 13:3492first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.