Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[☀️]DEMON SLAYER 3D RP

[☀️]DEMON SLAYER 3D RP

A Roblox experience owned by Harino Studios.

RoleplayENanimeDemon Slayerroleplay

[☀️]DEMON SLAYER 3D RP is a roleplay experience created on 2022-09-24. The game has accumulated 134,800,062 lifetime visits and 232,382 favorites. Currently, 1,123 users are playing. The title holds a 95% like percentage. Tags associated with the experience include Demon Slayer, roleplay, and anime.

Description (written by the developer; not a statement by this register)

Like and favorite if you like the game ⭐ --------------------------- 14/06/2026 +New badge (Summer 2026) --------------------------- SHUTDOWN = UPDATE ⭐Join the group! https://www.roblox.com/groups/15980663 Tags: Demon Slayer, Demon slayer rp, roleplay, anime, anime roleplay, demon slayer roleplay, demon slayer 3d roleplay

Last updated by the developer 3 Oct 2026, 20:35 UTC.

782
playing (measured 26 Oct 2026, 12:50 UTC)
142,407,703
lifetime visits
95%
liked (123,115 👍 / 6,037 👎)
243,695
favourites (1.7 per 1k visits)
24 September 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3911,7481,069.57825 October 202626 October 2026
500 measurements spanning 21 days, net -389. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 187–1,952 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 12:50782+101
26 Oct 2026, 11:50681+25
26 Oct 2026, 10:50656+68
26 Oct 2026, 09:50588+78
26 Oct 2026, 08:50510-17
26 Oct 2026, 07:50527+26
26 Oct 2026, 06:50501-73
26 Oct 2026, 05:50574-64
26 Oct 2026, 04:50638-174
26 Oct 2026, 03:50812-185
26 Oct 2026, 02:50997+12
26 Oct 2026, 01:50985-166
26 Oct 2026, 00:501,151+20
25 Oct 2026, 23:501,131-118
25 Oct 2026, 22:501,249-29
25 Oct 2026, 21:501,278-75
25 Oct 2026, 20:501,353-25
25 Oct 2026, 19:501,378-12
25 Oct 2026, 18:501,390-85
25 Oct 2026, 17:501,475first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OC MAKER
500 R$
Crows!
200 R$
Valentine's 2026
200 R$
Chachamaru!
200 R$
+100 Extra Save Slots [READ DESC.]
200 R$
Muzan!
180 R$
Halloween Pass!
150 R$
Chuntaro!
150 R$
OC Pack
140 R$
Summer Pass!
100 R$
Sabito And Makomo!
100 R$
Summer 2025
100 R$
Early Winter Pass!
100 R$
Christmas 2025
100 R$
Halloween 2025
100 R$
Academy Pass!
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome13,649,189 · 31.9% win
Tea Master! · progression966,025 · 0.70% win
Final Selection · other450,796 · 1.0% win
Medical pals! · other430,721 · 1.2% win
Kagaya and Amane! · other370,354 · 0.90% win
Young Kamado Siblings · other269,881 · 1.3% win
Enmu! · other233,382 · 0.90% win
Yukko! · other160,880 · 0.00% win
Halloween 2025 · other63,908 · 0.00% win
Valentines 2026 · other56,802 · 0.00% win
Christmas 2025 · other56,557 · 0.00% win
Summer 2025 · other48,154 · 0.00% win
Halloween 2026! · other38,209 · 1.7% win
Summer 2026! · other36,056 · 0.00% win
Emily Kocho · other24,838 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9521 August 202626 October 2026
1567 measurements spanning 66 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1567
Measured (UTC)% likedChange
26 Oct 2026, 12:5095no change
26 Oct 2026, 11:5095no change
26 Oct 2026, 10:5095no change
26 Oct 2026, 09:5095no change
26 Oct 2026, 08:5095no change
26 Oct 2026, 07:5095no change
26 Oct 2026, 06:5095no change
26 Oct 2026, 05:5095no change
26 Oct 2026, 04:5095no change
26 Oct 2026, 03:5095no change
26 Oct 2026, 02:5095no change
26 Oct 2026, 01:5095no change
26 Oct 2026, 00:5095no change
25 Oct 2026, 23:5095no change
25 Oct 2026, 22:5095no change
25 Oct 2026, 21:5095no change
25 Oct 2026, 20:5095no change
25 Oct 2026, 19:5095no change
25 Oct 2026, 18:5095no change
25 Oct 2026, 17:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

5,584,785
YouTube views across 20 matched videos

Most-viewed match: “Do NOT Play Tanjiro in Roblox 😭✨ #demonslayer”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 9 Oct 2026, 03:20 UTC.

Icon history

Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.