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Zombie Merge Tycoon

Zombie Merge Tycoon

A Roblox experience owned by OMG - One More Games.

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Zombie Merge Tycoon is a tycoon experience created on October 7, 2022. The game currently has 93 players online and has accumulated 73,363,110 lifetime visits. It holds 138,830 favorites and maintains a 94% like percentage.

Description (written by the developer; not a statement by this register)

🛠Shut Down = Update🛠 We're getting ready for Mobile. Welcome to Zombie Merge Tycoon! - Buy Zombies! - Merge Zombies! - Make a lot of money! - Fight with zombie and boss! - Survive!!

Last updated by the developer 8 Jun 2026, 05:14 UTC.

93
playing (measured 10 Aug 2026, 14:01 UTC)
73,363,110
lifetime visits
94%
liked (101,891 👍 / 6,272 👎)
138,926
favourites (1.9 per 1k visits)
7 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0174first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 Sample
350 R$
Double Money
350 R$
Auto Deposit
200 R$
Auto Collect
150 R$
VIP
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Tier 1 · progression13,121,216 · 43.3% win
Tier 2 · progression12,757,798 · 22.7% win
Tier 3 · progression12,191,631 · 19.6% win
Tier 4 · progression7,853,923 · 12.0% win
Tier 5 · progression4,584,889 · 5.8% win
Tier 6 · progression2,505,957 · 3.8% win
Tier 7 · progression1,609,711 · 4.3% win
Tier 8 · progression986,773 · 4.3% win
Tier 9 · progression553,807 · 1.9% win
Tier 10 · progression281,921 · 1.7% win
Tier 11 · progression94,800 · 0.50% win
Tier 12 · progression31,616 · 0.30% win
Tier 13 · progression12,324 · 0.10% win
Tier 14 · progression5,612 · 0.10% win
Tier 15 · progression3,211 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9423 August 2026 — 94 % liked2 September 2026 — 94 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:4594no change
23 Aug 2026, 13:3694first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.