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[UPDATE] Project Power

[UPDATE] Project Power

A Roblox experience owned by ·InVision Games.

Fighting & PvPENanimefightingflight

[UPDATE] Project Power is a fighting pvp experience from 2022 with over 10 million lifetime visits. It records 96 playing now, a like rating of 83%, 31,479 favourites.

Description (written by the developer; not a statement by this register)

The Official Project Power Roblox game! Duke it out with other players in the air. 🖥️ Controls: M1 - Combat F - Block Q - Dodge Jump 2X - Toggle Flight E - Flight Boost T - Lock On R - Breaker (with Grab or Punches) C - Clamp (with Grab or Punches) V - Recover Inspired by Invincible. Rules: No toxicity, Be kind to other players, Show fairness to newer players, Enjoy! Credits: UGC Items - AyanPlayerY

Last updated by the developer 25 Sept 2026, 19:37 UTC.

96
playing (measured 5 Oct 2026, 08:50 UTC)
10,073,766
lifetime visits
83%
liked (10,933 👍 / 2,224 👎)
34,433
favourites (3.4 per 1k visits)
7 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

96947521.514 September 20265 October 2026
500 measurements spanning 21 days, net -182. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
5 Oct 2026, 08:5096-39
5 Oct 2026, 07:50135-8
5 Oct 2026, 06:50143-21
5 Oct 2026, 05:50164-21
5 Oct 2026, 04:50185-55
5 Oct 2026, 03:50240-84
5 Oct 2026, 02:50324-52
5 Oct 2026, 01:50376-7
5 Oct 2026, 00:50383-115
4 Oct 2026, 23:50498+26
4 Oct 2026, 22:50472-82
4 Oct 2026, 21:50554+18
4 Oct 2026, 20:50536-30
4 Oct 2026, 19:50566-39
4 Oct 2026, 18:50605+63
4 Oct 2026, 17:50542-33
4 Oct 2026, 16:50575+45
4 Oct 2026, 15:50530+120
4 Oct 2026, 14:50410+21
4 Oct 2026, 13:50389first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Private Server +
305 R$
Early Access
305 R$
Kill Sound
105 R$
Color Editor
95 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Blood · other1,161,807 · 27.5% win
How Bout Now? · other411,167 · 11.6% win
Hail Mary · other245,760 · 5.5% win
You Played · welcome196,369 · 100.0% win
We'll Be Right Back · other169,714 · 2.8% win
No Gravity, No Problem · other165,896 · 4.2% win
Fast Travel · other153,302 · 3.3% win
Well, That Burns · other126,706 · 2.8% win
All Is Ours · other59,575 · 6.9% win
Revive · other40,966 · 1.6% win
Mr Liu · progression34,825 · 6.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8314 August 202623 October 2026
1068 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1068
Measured (UTC)% likedChange
23 Oct 2026, 00:4683no change
13 Oct 2026, 00:4683no change
5 Oct 2026, 08:5083no change
5 Oct 2026, 07:5083no change
5 Oct 2026, 06:5083no change
5 Oct 2026, 05:5083no change
5 Oct 2026, 04:5083no change
5 Oct 2026, 03:5083no change
5 Oct 2026, 02:5083no change
5 Oct 2026, 01:5083no change
5 Oct 2026, 00:5083no change
4 Oct 2026, 23:5083no change
4 Oct 2026, 22:5083no change
4 Oct 2026, 21:5083no change
4 Oct 2026, 20:5083no change
4 Oct 2026, 19:5083no change
4 Oct 2026, 18:5083no change
4 Oct 2026, 17:5083no change
4 Oct 2026, 16:5083no change
4 Oct 2026, 15:5083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
18 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.