Merge Project
A Roblox experience owned by Astral Data.
Tower defenseENtower defensemerge mechanicsboss fighting
Merge Project is a tower-defense experience created on 2022-11-11. It features 2,555,036 lifetime visits and 11,253 favorites. Currently, 83 users are playing. The game holds an 82% like percentage. Players engage in automation, tower defense, and boss fighting mechanics. The genre is classified as tower-defense.
Description (written by the developer; not a statement by this register)
Merge Project is an endless wave defense game that focuses on automation, tower defense and boss fighting. Research parts to learn new recipes. Use Mergers to automatically merge parts, Itemducts to move items around, and Turrets to defend your Spawn from the enemies. Unlock new Tiers by defeating bosses, obtain Badges and climb the Leaderboards! There's also the Team Deathmatch gamemode if you'd prefer a PvP experience. ⚠️ Saving and Sandbox mode are only available in Private PvE servers ⚠️ Badges and Highest Waves can only be obtained in PvE on Normal+ Controls: - Click: interact - Q: drop held part - R: rotate Merge Project is in Alpha. Please report any issues in the group or the community server. Inspired by https://www.roblox.com/games/9798463281/Cube-Combination
Last updated by the developer 8 Aug 2026, 14:03 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 00:46 | 52 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 07:22 | 82 | no change |
| 14 Aug 2026, 07:22 | 82 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.