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School Fire Alarm Testing

School Fire Alarm Testing

A Roblox experience owned by Vast Studios!.

RoleplayENschoolfire drillroleplay

School Fire Alarm Testing is a roleplay experience created on November 26, 2022. The game currently has 21 players online. It has accumulated 11,408,072 lifetime visits and 29,183 favorites. The title holds a 71% like percentage. It is categorized under the roleplay genre within the Roblox platform index.

Description (written by the developer; not a statement by this register)

Welcome to School Fire Alarm Testing! Experience the thrill of a fire drill or immerse yourself in the role of a teacher or student. Join Our Group: Vast Studios: https://www.roblox.com/groups/32969456/Vast-Studios#!/about ❗Any individual claiming that this game is for sale is simply lying, and possibly impersonating me. 🖥️ Private Servers: Owners have access to exclusive controls. Simply type `:PrivControls` to open the menu. ❗ Security Notice: Hackers will face permanent bans. ❗Any issues with bought items, please contact us! Any issues, contact us via our group or communications server and we will get back to you promptly 🎁 Tags: School fire alarm testing, fires, fire alarm, roleplay, fire alarm roleplay, games, roblox, School, testing,fire,alarm © 2022 Vast Studios. All rights reserved. © 2022 Vast Studios. The title and description are copyrighted. Any use, copying, or imitation without permission is prohibited and may violate intellectual property laws.

Last updated by the developer 14 Jul 2026, 02:59 UTC.

21
playing (measured 10 Aug 2026, 14:21 UTC)
11,408,072
lifetime visits
71%
liked (9,592 👍 / 3,973 👎)
29,456
favourites (2.6 per 1k visits)
26 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2112first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double XP
300 R$
Double Cash
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Completed Tutorial · welcome285,172 · 23.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7113 August 2026 — 71 % liked23 August 2026 — 71 % liked2 September 2026 — 71 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:3171no change
23 Aug 2026, 19:3071no change
13 Aug 2026, 19:2371first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.