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Rainbow Friends CHAPTER 4 fanmade

Rainbow Friends CHAPTER 4 fanmade

A Roblox experience owned by Leo Games.

HorrorENhorrorfan gameescape

Rainbow Friends CHAPTER 4 fanmade is a horror experience created on 2022-12-11. It has recorded 8,106,244 lifetime visits and 6,634 favorites. Currently, 12 users are playing. The game holds a 70% like percentage. It is categorized under the horror genre within the Roblox platform.

Description (written by the developer; not a statement by this register)

chapter 4 takes place in your home mansion after escaping from rainbow and red in school! this is the last fanmade chapter from me, thank you all for playing!! this is an unofficial/fanmade game of the original Rainbow Friends by Roy & Charcle, if you're one of the developers, let me know and i'll gladly take the game down! please like the game! join the group to check out my other games, and be notified when a new update is released, or when i release a new game! thanks for playing! tags: rainbow friends, rainbow friends chapter 4, rainbow friends chapter four

Last updated by the developer 10 Jan 2025, 19:19 UTC.

12
playing (measured 10 Aug 2026, 16:23 UTC)
8,106,244
lifetime visits
71%
liked (1,397 👍 / 583 👎)
6,696
favourites (0.8 per 1k visits)
11 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:235first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Revives
299 R$
Medkit
99 R$
Flashlight
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

played chapter 4 · progression3,137,821 · 100.0% win
killed by rainbow · other1,667,694 · 63.2% win
killed by orange · other241,330 · 11.4% win
survived chapter 4 · progression95,045 · 7.5% win
killed by red · other47,504 · 2.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

707170.513 August 2026 — 70 % liked23 August 2026 — 71 % liked13 August 202623 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 21:4871+1
13 Aug 2026, 21:4770first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.