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ESCAPE ALBERT'S SCHOOL RUN!

ESCAPE ALBERT'S SCHOOL RUN!

A Roblox experience owned by Playfully..

AdventureENchaseschoolescape

ESCAPE ALBERT'S SCHOOL RUN! is an adventure experience created on 2022-12-29. It has accumulated 17,494,630 lifetime visits and 882,564 favorites. Currently, 17 users are playing. The game holds a 59% like percentage. Developed by Playfully, the title centers on escaping detention while being chased by characters.

Description (written by the developer; not a statement by this register)

📚You didn't do your homework and got detention, but you're tired and want to escape from school. 😡But Albert and his friends will chase you around the game and make the detention worse! 💸BUY PRODUCTS TO ESCAPE EASILY! 👍LIKE AND FAVORITE FOR MORE GAMES LIKE THIS!⭐ 😉Please don't forget to like the game if you can't beat it. ✔Game developed by Playfully.

Last updated by the developer 9 Aug 2026, 18:49 UTC.

17
playing (measured 10 Aug 2026, 20:23 UTC)
17,494,630
lifetime visits
59%
liked (3,248 👍 / 2,251 👎)
885,932
favourites (50.6 per 1k visits)
29 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:2336first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Jetpack!
299 R$
Flying Rainbow Carpet!
299 R$
Grapple Hook!
249 R$
Fusion Coil!
199 R$
[NEW!] Albert Morph!
199 R$
GOLD RULER!
199 R$
[OP!] Rocket Launcher!
199 R$
DASH OP!
149 R$
Speed Coil!
149 R$
Gravity Coil!
99 R$
Golden Boombox!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played the Game! · welcome7,965,879 · 100.0% win
You Finished The Game! · progression432,199 · 9.4% win
10 stages · progression253,748 · 54.6% win
25 stages · progression104,178 · 24.9% win
Albert Boss · progression59,060 · 10.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5913 August 2026 — 59 % liked23 August 2026 — 59 % liked2 September 2026 — 59 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:3359no change
23 Aug 2026, 17:1659no change
13 Aug 2026, 17:0659first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.