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ESCAPE MR SMILEY'S DAYCARE! (Obby)

ESCAPE MR SMILEY'S DAYCARE! (Obby)

A Roblox experience owned by HyperCatz.

ObbyENescapedaycareparkour

ESCAPE MR SMILEY'S DAYCARE! (Obby) is an obby experience created on 2023-01-05. It has accumulated 32,037,072 lifetime visits and 32,110 favorites. Currently, 10 players are active. The game holds a 61% like percentage. Tags include Escape, Obby, Parkour, and Story.

Description (written by the developer; not a statement by this register)

Mr. Smiley wants to play...spend the day at his fantastic daycare! There are games, colorful rooms, crying babies...death...destruction! You'll love spending time at Mr. Smiley's Daycare! 😊 👍 Like the Game, if You Want More Escape Obby Adventures! 😎 Escape the Daycare Obby! 👶 Don't Let the Crying Babies Slow You Down! 🧸 Do You Have What it Takes to Survive a Day at Daycare? 💖 He Wants to be Your Friend! 💖 Tags: Escape, Obby, Parkour, Story

Last updated by the developer 26 Jun 2024, 14:51 UTC.

10
playing (measured 10 Aug 2026, 14:04 UTC)
32,037,072
lifetime visits
61%
liked (14,905 👍 / 9,354 👎)
32,309
favourites (1.0 per 1k visits)
5 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0414first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

All Game Passes Bundle
799 R$
All Passes Bundle
599 R$
Jetpack
499 R$
Zero Gravity
399 R$
Ban Hammer
350 R$
Gravity Gun
300 R$
Grapple Hook
200 R$
2x Jump Height
199 R$
Infinite Health
100 R$
2x Speed
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Perfect Attendance · other14,798,012 · 100.0% win
New Kid · welcome3,970,378 · 39.5% win
Timeout · other1,440,548 · 15.0% win
Skipper · other1,386,420 · 15.7% win
Easter 2023 · other935,318 · 0.00% win
Graduation · progression730,053 · 6.7% win
Grounded · other332,905 · 4.0% win
Bad Baby · other326,024 · 2.9% win
Struggle Bus · other209,889 · 2.9% win
Top Secret · secret2,100 · 0.00% win
Egg Collector · collection739 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6123 August 2026 — 61 % liked2 September 2026 — 61 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:3161no change
23 Aug 2026, 15:1861first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.