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ผีไทย: Nangram.

ผีไทย: Nangram.

A Roblox experience owned by Prasopchoke.

HorrorTHhorrorghoststory-driven

ผีไทย: Nangram. is a horror experience created on 2023-01-12. It has 4,753,523 lifetime visits and 24,505 favorites. Currently, 248 players are active. The game holds a 32% like percentage. The description highlights updates to the lobby, new UGC items, and enhanced mechanics within the First Story Map.

Description (written by the developer; not a statement by this register)

📢 ประกาศอัปเดตใหม่! 🎮✨ เตรียมพร้อมสำหรับประสบการณ์ใหม่ที่น่าตื่นเต้นและน่ากลัวมากขึ้นในการอัปเดตนี้! 👻 🌟 รายละเอียดการอัปเดต 🏛️ ปรับโฉม Lobby ในรูปแบบใหม่ ทำให้สวยงามและน่าสนใจมากขึ้น 🎉 เพิ่มลูกเล่นใหม่ภายใน Lobby เพื่อเพิ่มความสนุกในการเล่น 🎭 เพิ่มไอเทม UGC: NangRam 🌑 ปรับบรรยากาศใน First Story Map: NangRam ให้หลอนและน่ากลัวยิ่งขึ้น ⚙️ เพิ่มกลไกใหม่ภายในแผนที่เรื่องแรก 📘 เพิ่มบทช่วยสอนสำหรับ First Story Map เพื่อช่วยให้ผู้เล่นเข้าใจระบบได้มากขึ้น 📖 เพิ่มเนื่อเรื่องใหม่ภายใน First Story Map 👻 เพิ่มผีตัวใหม่ใน First Story Map เพื่อเพิ่มความท้าทายและความหลอน! ขอบคุณทุกคนที่ติดตามและสนับสนุนเกมของเราเสมอ 💖 แล้วพบกันในอัปเดตใหม่นี้!

Last updated by the developer 17 Aug 2026, 08:49 UTC.

24
playing (measured 21 Aug 2026, 20:54 UTC)
4,818,913
lifetime visits
33%
liked (1,475 👍 / 3,022 👎)
24,771
favourites (5.1 per 1k visits)
12 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

192421.510 August 2026 — 19 players21 August 2026 — 24 players10 August 202621 August 2026
2 measurements spanning 11 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 18–25 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5424+5
10 Aug 2026, 19:2219first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

AJKongPass
299 R$
Run Extreme
129 R$
Extra Donation
100 R$
Holy Knife
100 R$
Pro Donation
50 R$
NangRam Doll
49 R$
Simple Donation
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To NangRam · welcome1,828,526 · 100.0% win
Event Halloween · social1,394,932 · 100.0% win
Beta Player · welcome565,167 · 0.00% win
Winner of Story Mode · progression233,676 · 24.8% win
Winner of Survival Mode · progression57,042 · 0.20% win
คุณประสพโชคแล้ว!! · other15,026 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

323332.514 August 2026 — 32 % liked21 August 2026 — 33 % liked24 August 2026 — 33 % liked14 August 202624 August 2026
3 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 32–33 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 02:0633no change
21 Aug 2026, 20:5433+1
14 Aug 2026, 02:0532first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.