Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[LIMITED AND NEW CARS] Hydrox Sandbox: UK V3

[LIMITED AND NEW CARS] Hydrox Sandbox: UK V3

A Roblox experience owned by Hydrox Studio.

SimulatorENdrivingsandboxUK culture

[LIMITED AND NEW CARS] Hydrox Sandbox: UK V3 is a simulator experience created on 2023-01-29. The game records 12,755,922 lifetime visits and 46,008 favorites. Currently, 157 users are playing. The title holds a 91% like percentage. This data reflects the measured engagement and popularity metrics for this specific Roblox experience.

Description (written by the developer; not a statement by this register)

🚗💨 Welcome back to the best UK car sandbox! 🏙️ A world built for drivers, dreamers, and speed addicts Lose yourself in a living, breathing UK-inspired landscape, from misty motorways to glowing city streets. Every corner invites you to explore, drift, and find your rhythm behind the wheel. 🏎️ Race. Drift. Cruise. Chill. - Highway races - Silky-smooth drifting with authentic handling - A growing collection of beautifully tuned machines - Relax, meet friends, and make moments that feel cinematic ⚡ Built with passion, powered by you This is not just a driving game, it's art. Made in France 🇫🇷, inspired by the spirit of UK car culture, and evolving with every player who joins the ride. [JOIN THE GROUP FOR EXCLUSVE CARS]

Last updated by the developer 21 Aug 2026, 18:26 UTC.

81
playing (measured 21 Aug 2026, 22:50 UTC)
12,868,405
lifetime visits
91%
liked (14,047 👍 / 1,321 👎)
47,586
favourites (3.7 per 1k visits)
29 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

81182131.510 August 2026 — 182 players21 August 2026 — 124 players21 August 2026 — 130 players21 August 2026 — 81 players10 August 202621 August 2026
4 measurements spanning 11 days, net -101. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–197 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 22:5081-49
21 Aug 2026, 21:50130+6
21 Aug 2026, 20:54124-58
10 Aug 2026, 16:38182first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[EARLY] Undercover
499 R$
[NOT FINISHED] DJ Pass
99 R$
Plates +
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Early Alpha V3 · welcome2,517,710 · 100.0% win
Played Early Alpha V2 · welcome1,527,655 · 0.00% win
Limited No.33 · other346,650 · 0.00% win
Limited No.41 · collection302,596 · 0.00% win
April Fools · other298,521 · 0.00% win
Played Early Alpha V1 · welcome275,580 · 0.00% win
Limited No.31 · other218,172 · 0.00% win
Limited No.25 · other215,566 · 0.00% win
Limited No.60 · other199,259 · 0.00% win
Limited No.61 · other199,257 · 0.00% win
Limited No.54 · other194,396 · 0.00% win
Limited No.38 · collection187,020 · 0.00% win
Limited No.37 · other187,018 · 0.00% win
Limited No.36 · other187,005 · 0.00% win
Limited No.45 · other185,790 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9113 August 2026 — 91 % liked21 August 2026 — 91 % liked21 August 2026 — 91 % liked21 August 2026 — 91 % liked23 August 2026 — 91 % liked2 September 2026 — 91 % liked13 August 20262 September 2026
6 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:4991no change
23 Aug 2026, 18:4891no change
21 Aug 2026, 22:5091no change
21 Aug 2026, 21:5091no change
21 Aug 2026, 20:5491no change
13 Aug 2026, 18:4891first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.