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NASCAR TYCOON

NASCAR TYCOON

A Roblox experience owned by The NASCAR Official Roblox Group.

TycoonENtycoonracingnascar

NASCAR TYCOON is a tycoon experience created on 2023-03-09. It has recorded 8,200,002 lifetime visits and 30,484 favorites. The experience maintains an 89% like percentage. Currently, two users are playing. The game features tycoon mechanics, racing, and customization options within the NASCAR theme.

Description (written by the developer; not a statement by this register)

Welcome to the official NASCAR Tycoon experience! 🏠 Build your Tycoon 💰 Earn NASCASH 🥇 Create and Customize your Racing Team 🏎️🏎️💨🔥 Drive, Race, Upgrade and Customize Your Cars! 🔄 Rebirth to Unlock the Exclusive Gold NASCAR Tycoon Car Skin -------------------------- [SUMMER UPDATE] Celebrate summer with: - NEW Arcade minigame: Earn extra NASCASH by racing in the all-new Arcade minigame 🕹️ - Brand new cosmetics: Style up your car with the all new summer grillin' themed cosmetics! 🏎️

Last updated by the developer 15 Jul 2026, 14:12 UTC.

2
playing (measured 10 Aug 2026, 15:52 UTC)
8,200,002
lifetime visits
89%
liked (24,639 👍 / 2,919 👎)
30,479
favourites (3.7 per 1k visits)
9 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x3 NASCASH
399 R$
VIP
299 R$
x2 NASCASH
299 R$
Auto Collect Cash
199 R$
x2 Walk Speed
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Steps · welcome545,478 · 53.6% win
Time for an upgrade! · other542,009 · 38.0% win
Delivery! · other407,924 · 29.1% win
Assistant to the Regional Manager · other305,337 · 22.3% win
Getting your hands dirty! · other253,294 · 18.0% win
Your First Win! · progression249,065 · 15.6% win
Dare Devil! · other210,012 · 13.5% win
Giving back to the community · other160,395 · 11.2% win
NASCAR x Driving Empire · other142,339 · 0.00% win
Time to get serious! · other140,908 · 11.2% win
It just works!71,488 · 2.3% win
Winner, Winner! · other66,406 · 4.5% win
Take a siesta! · other33,090 · 0.00% win
Iowa Speedway Champion! · progression25,297 · 2.2% win
Phoenix Champion! · other22,103 · 2.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8913 August 2026 — 89 % liked23 August 2026 — 89 % liked2 September 2026 — 89 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:4589no change
23 Aug 2026, 21:3889no change
13 Aug 2026, 21:3789first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.