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Stand Power

Stand Power

A Roblox experience owned by Menacing Entertainment.

Fighting & PvPENJoJo's Bizarre AdventureTradingCombat

Stand Power is a fighting-pvp Roblox experience created on 2023-03-19. The game currently has 187 players online. It has accumulated 30,808,830 lifetime visits, 48,323 favorites, and a 75% like percentage. The experience features in-game commands for rejoining, trading, and item distribution.

Description (written by the developer; not a statement by this register)

"Stand Power" is largely inspired by the series "JoJo's Bizarre Adventure". COMMANDS: !rejoin -> Allows you to rejoin the same server in-game. !pity -> Displays your current shiny stand chance pity percentage. !trade (player name) -> Sends a STAND trade request to the specified player. !confirm (player name) -> Confirms the TRADE REQUEST that you've sent. !accept (player name) -> Both parties must enter this command to finalize the trade (this comes after the "!confirm" command). !giveitem (player name) -> Gives the targeted player the item you're currently holding. 🌐Available on: ・💻 PC ・📱 MOBILE ・🎮 CONSOLE (Note: A keyboard and mouse are required for gameplay) 💻PC Controls: ・F to BLOCK ・L to open INVENTORY ・CTRL to RUN

Last updated by the developer 9 Jul 2026, 20:14 UTC.

95
playing (measured 21 Aug 2026, 20:54 UTC)
30,881,019
lifetime visits
75%
liked (24,071 👍 / 7,930 👎)
48,598
favourites (1.6 per 1k visits)
19 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9513911710 August 2026 — 139 players21 August 2026 — 95 players10 August 202621 August 2026
2 measurements spanning 11 days, net -44. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–146 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5495-44
10 Aug 2026, 16:35139first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Item Notifier
500 R$
Private Servers
450 R$
Extra Storage
175 R$
A Generous Donation
100 R$
Unlock Emotes
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome2,894,981 · 29.8% win
Beta Tester · other379,747 · 0.00% win
EZ · other8,726 · 0.20% win
Killed a Owner · other228 · 0.00% win
HOW? · other9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7521 August 2026 — 75 % liked23 August 2026 — 75 % liked2 September 2026 — 75 % liked21 August 20262 September 2026
3 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:3575no change
23 Aug 2026, 15:2275no change
21 Aug 2026, 20:5475first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

standpower.fandom.com0 active editors · 253 edits
44 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.