Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Xbox UI Launcher

Xbox UI Launcher

A Roblox experience owned by LuaWiz.

OtherENUI ReplicaNostalgiaSimulation

Xbox UI Launcher is an experience in the other genre, created on 2023-04-12. It currently has 7 players. The experience has received 3,971,164 lifetime visits. It holds 76,934 favorites and maintains a 97% like percentage.

Description (written by the developer; not a statement by this register)

A 1:1 replica of every single version of the original Roblox Xbox One menu (2016–2023), rebuilt with full accuracy and customization. Customize the UI down to your liking, or revisit versions like the menu was never removed! Supports both keyboard and gamepad controls. (Mobile launcher coming soon.) [CREDITS] LuaW1z – Lead Creator; all textures, UI, scripting EmK530 – Co-Creator; proxy + scripting support (go check their work out, none of this would’ve been possible without them!) VLuk_Z – Trailer, thumbnails, texture help asimo3089 – Original backgrounds Roblox – Original menu [CHANGELOG] • 05/03/26 • Brought back classic heads and faces • More accuracy for renders • More bug fixes • 01/26/26 • Tutorial • More accuracy & New features - Loading screens (2015–2022) - Options for music fading, you can jam all you want now • Performance & Bug fixes - Fixed loading issues - Fixed 2021+ Avatar Editor issues Shoutouts to Rilo The Fox, Dyban, and Votex

Last updated by the developer 7 Aug 2026, 20:56 UTC.

7
playing (measured 10 Aug 2026, 20:01 UTC)
3,971,164
lifetime visits
97%
liked (30,271 👍 / 856 👎)
77,393
favourites (19.5 per 1k visits)
12 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:019first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Scout · welcome321,634 · 9.5% win
One Name, Many Faces · other73,798 · 5.8% win
Explorer · other58,733 · 4.8% win
Trailblazer · welcome7,252 · 1.0% win
Marathon · progression1,316 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked3 September 2026 — 97 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:3197no change
24 Aug 2026, 03:3097no change
14 Aug 2026, 03:2397first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.