ESCAPE EVIL LUNCH LADY! (Obby)
A Roblox experience owned by HyperCatz.
ObbyENescapeschool horrorleaderboards
ESCAPE EVIL LUNCH LADY! (Obby) is an obby experience created on 2023-04-17. It has 39,498,783 lifetime visits, 682,147 favorites, and an 80% like percentage. Currently, 93 players are active. The game features escape and parkour mechanics within a school-themed narrative.
Description (written by the developer; not a statement by this register)
The Lunch Lady has prepared a special meal just for you! Something doesn't feel right about this food...and students have been going missing...Solve the mystery of the Evil Lunch Lady and escape with your life! 👩🍳 👍 Like the Game, if You Want More Escape Obby Adventures! 🍲 Escape the Lunch Lady and Stop Her Evil Plan! 😡 Don't Let the Evil Lunch Lady Catch You! ⭐ Beat your friend's time score and become #1 on the Leaderboards! 💖 EAT YOUR LUNCH...IT'S DELICIOUS! 💖 Tags: Escape, Obby, Parkour, Story, Lunch Lady, Scary, School
Last updated by the developer 23 Aug 2024, 00:40 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:04 | 85 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 14:52 | 80 | no change |
| 23 Aug 2026, 14:47 | 80 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.