BEN'S HIDEOUT ESCAPE! (OBBY)
A Roblox experience owned by HungryN00B Games.
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BEN'S HIDEOUT ESCAPE! (OBBY) is an obby experience created on 2023-04-17. It has accumulated 25,741,547 lifetime visits and 13,784 favorites. Currently, 41 users are playing. The game holds a 50% like percentage. Players navigate 29 obstacles and two boss battles within the experience.
Description (written by the developer; not a statement by this register)
(Note: The game is designed to be played in first person but if you don't like that feature you can simply turn it off in the start menu) *UPDATE v.0.3.0* - Fixed not working vents and bugs fix! After escaping from Betty's Nursery, you have more questions than answers... And you made Ben Janitor really angry. When you arrived at his secret base, it turned out that this is not an ordinary house. You quickly find out that you have been imprisoned again! Make your way though 29 challenging Obstacles, fight two boss battles and make it to freedom. Once you beat the game on Easy mode, Why not try Hard mode? It adds more obstacles, traps and enemies are faster and stronger! Beat your friends time score and become 1st place on the Leaderboards! You can also play as BEN! Press the BEN Icon and try capture 50 players to win a Badge! BEN'S HIDEOUT ESCAPE! (OBBY) Created by HungryN00B Games
Last updated by the developer 6 Feb 2025, 13:41 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:45 | 34 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
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