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2 Player Sparta Tycoon ⚔️

2 Player Sparta Tycoon ⚔️

A Roblox experience owned by Tycoon Republic.

TycoonENco-ophistoricalempire building

2 Player Sparta Tycoon ⚔️ is a tycoon experience created on 2023-04-22. It has accumulated 12,952,245 lifetime visits and 103,979 favorites. Currently, 112 players are active. The game holds an 89% like percentage. The description highlights cooperative gameplay mechanics and autosave features.

Description (written by the developer; not a statement by this register)

Welcome to 2 Player Sparta Tycoon!⚔️ Build your invincible Spartan empire with a friend! Build a camp, get weapons, learn about the Spartan culture, and fight your enemies! 🧑‍🤝‍🧑Playing with a friend gives you both 10% more cash! 🏆Join our group for In-Game rewards 💾EVERYTHING AUTOSAVES💾 👍 Like to support our game!

Last updated by the developer 27 Jul 2026, 13:41 UTC.

44
playing (measured 21 Aug 2026, 20:54 UTC)
12,992,164
lifetime visits
89%
liked (19,699 👍 / 2,534 👎)
105,028
favourites (8.1 per 1k visits)
22 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

44705710 August 2026 — 70 players21 August 2026 — 44 players10 August 202621 August 2026
2 measurements spanning 11 days, net -26. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 40–74 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5444-26
10 Aug 2026, 15:1970first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 COINS
449 R$
Fire Pack
379 R$
VIP
149 R$
Auto Collect
99 R$
Starter Pack
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Kill · other2,427,162 · 100.0% win
Kill 10 Enemies · progression1,393,049 · 54.1% win
First Boss Kill · progression1,234,659 · 42.9% win
Kill 5 Bosses · progression474,339 · 16.6% win
Complete the OBBY · progression255,321 · 5.3% win
Kill 100 Enemies · progression217,639 · 5.5% win
Rebirth Once · progression79,682 · 9.2% win
Complete Player 1 Tycoon · progression65,539 · 6.6% win
Complete Player 2 Tycoon · progression51,512 · 5.8% win
Kill 25 Bosses · progression48,155 · 0.60% win
Craft Bow · collection20,109 · 1.9% win
Secret · secret14,884 · 0.40% win
A Pro Incoming · other1,044 · 0.20% win
A True Proffesional · other272 · 0.00% win
Craft Crossbow · other259 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8913 August 2026 — 89 % liked21 August 2026 — 89 % liked23 August 2026 — 89 % liked2 September 2026 — 89 % liked13 August 20262 September 2026
4 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:4889no change
23 Aug 2026, 18:4689no change
21 Aug 2026, 20:5489no change
13 Aug 2026, 18:4589first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.