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Greatest Easy Obby

Greatest Easy Obby

A Roblox experience owned by Woof67 Games.

ObbyENobstacle courseparkour500 stages

Greatest Easy Obby is a Roblox obstacle-course (obby) game, created in 2023. Players work through a course of jumps and obstacles toward an end goal. It has logged 67,596,122 lifetime visits, holds a 64% like rating, and has been favorited 220,960 times, with 97 players in it at last count.

Description (written by the developer; not a statement by this register)

Welcome to Greatest Easy Obby! Over 500 fun stages! 🏆 Please like👍 and favorite⭐, it helps us a lot 🙂 NEW STAGE RECOVERY SYSTEM: If you have lost your saved data, behind the first stage there is a button to recover your stage. This system is based on badges so it will be the closest multiple of 20. Tags: obby, obstacle course, orby, parkour, 500

Last updated by the developer 16 Mar 2026, 20:51 UTC.

97
playing (measured 10 Aug 2026, 15:23 UTC)
67,596,122
lifetime visits
64%
liked (4,309 👍 / 2,376 👎)
229,484
favourites (3.4 per 1k visits)
22 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:2376first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
799 R$
Grapple Hook
249 R$
Gravity Coil
249 R$
Speed Coil
169 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks For Playing! · welcome33,974,337 · 100.0% win
Stage 20 · progression11,791,160 · 92.0% win
Stage 40 · progression9,088,573 · 77.8% win
Stage 60 · progression6,900,000 · 61.7% win
Stage 80 · progression5,069,833 · 45.9% win
Stage 100 · progression4,252,972 · 39.5% win
Stage 120 · progression3,644,733 · 34.0% win
Stage 140 · progression3,000,878 · 29.0% win
Stage 160 · progression2,530,606 · 25.6% win
Stage 180 · progression2,044,575 · 21.8% win
Stage 200 · progression1,724,058 · 17.6% win
Stage 220 · progression1,529,207 · 16.0% win
Stage 240 · progression1,344,227 · 14.5% win
Stage 260 · progression1,234,784 · 13.3% win
Stage 280 · progression1,057,550 · 11.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6423 August 2026 — 64 % liked2 September 2026 — 64 % liked12 September 2026 — 64 % liked22 September 2026 — 64 % liked2 October 2026 — 64 % liked12 October 2026 — 64 % liked22 October 2026 — 64 % liked23 August 202622 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 14:0564no change
12 Oct 2026, 14:0464no change
2 Oct 2026, 14:0364no change
22 Sept 2026, 14:0264no change
12 Sept 2026, 13:5264no change
2 Sept 2026, 13:5064no change
23 Aug 2026, 13:4764first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.