Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Build or Die

Build or Die

A Roblox experience owned by LavaST.

SurvivalENdisaster survivalblock buildinglava escape

Build or Die is a survival experience created on 2023-05-08. It currently has 997 players. The game has accumulated 95,056,842 lifetime visits. User engagement metrics show a 57% like percentage and 52,748 favorites. The experience is categorized under the survival genre.

Description (written by the developer; not a statement by this register)

Welcome to Build or Die!! In this game, you will meet some disaster on every round,you should use the tool to build some block ,and advoid the disaster hurt your!!! Hope you Enjoy the Game!!!!! Tag: Lava, Escape ,Block,Survive ,Build,Volcano

Last updated by the developer 27 Jun 2025, 07:55 UTC.

1,327
playing (measured 26 Oct 2026, 12:50 UTC)
101,259,422
lifetime visits
58%
liked (11,502 👍 / 8,253 👎)
62,017
favourites (0.6 per 1k visits)
8 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2531,8431,0481,3275 October 202626 October 2026
500 measurements spanning 21 days, net +882. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 15–2,082 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 12:501,327+188
26 Oct 2026, 11:501,139+130
26 Oct 2026, 10:501,009+58
26 Oct 2026, 09:50951+75
26 Oct 2026, 08:50876-21
26 Oct 2026, 07:50897+55
26 Oct 2026, 06:50842-40
26 Oct 2026, 05:50882-72
26 Oct 2026, 04:50954-115
26 Oct 2026, 03:501,069-77
26 Oct 2026, 02:501,146-185
26 Oct 2026, 01:501,331+106
26 Oct 2026, 00:501,225+497
25 Oct 2026, 23:50728-195
25 Oct 2026, 22:50923-36
25 Oct 2026, 21:50959-106
25 Oct 2026, 20:501,065-29
25 Oct 2026, 19:501,094-235
25 Oct 2026, 18:501,329-31
25 Oct 2026, 17:501,360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

RainbowCarpet
600 R$
Balloon
500 R$
DoubleJump
300 R$
DoubleHealth
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Hatch · other211,560 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5821 August 202626 October 2026
1567 measurements spanning 66 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–59 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1567
Measured (UTC)% likedChange
26 Oct 2026, 12:5058no change
26 Oct 2026, 11:5058no change
26 Oct 2026, 10:5058no change
26 Oct 2026, 09:5058no change
26 Oct 2026, 08:5058no change
26 Oct 2026, 07:5058no change
26 Oct 2026, 06:5058no change
26 Oct 2026, 05:5058no change
26 Oct 2026, 04:5058no change
26 Oct 2026, 03:5058no change
26 Oct 2026, 02:5058no change
26 Oct 2026, 01:5058no change
26 Oct 2026, 00:5058no change
25 Oct 2026, 23:5058no change
25 Oct 2026, 22:5058no change
25 Oct 2026, 21:5058no change
25 Oct 2026, 20:5058no change
25 Oct 2026, 19:5058no change
25 Oct 2026, 18:5058no change
25 Oct 2026, 17:5058first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.