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Build or Die

Build or Die

A Roblox experience owned by LavaST.

SurvivalENdisaster survivalblock buildinglava escape

Build or Die is a survival experience created on 2023-05-08. It currently has 997 players. The game has accumulated 95,056,842 lifetime visits. User engagement metrics show a 57% like percentage and 52,748 favorites. The experience is categorized under the survival genre.

Description (written by the developer; not a statement by this register)

Welcome to Build or Die!! In this game, you will meet some disaster on every round,you should use the tool to build some block ,and advoid the disaster hurt your!!! Hope you Enjoy the Game!!!!! Tag: Lava, Escape ,Block,Survive ,Build,Volcano

Last updated by the developer 27 Jun 2025, 07:55 UTC.

632
playing (measured 30 Oct 2026, 23:50 UTC)
101,789,065
lifetime visits
58%
liked (11,591 👍 / 8,306 👎)
62,017
favourites (0.6 per 1k visits)
8 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3881,8431,115.563210 October 202630 October 2026
500 measurements spanning 21 days, net -337. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 170–2,061 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
30 Oct 2026, 23:50632-116
30 Oct 2026, 22:50748+44
30 Oct 2026, 21:50704-93
30 Oct 2026, 20:50797-119
30 Oct 2026, 19:50916-18
30 Oct 2026, 18:50934-208
30 Oct 2026, 17:501,142no change
30 Oct 2026, 16:501,142-75
30 Oct 2026, 15:501,217-85
30 Oct 2026, 14:501,302-171
30 Oct 2026, 13:501,473-112
30 Oct 2026, 12:501,585+236
30 Oct 2026, 11:501,349+182
30 Oct 2026, 10:501,167+76
30 Oct 2026, 09:501,091+63
30 Oct 2026, 08:501,028+121
30 Oct 2026, 07:50907+38
30 Oct 2026, 06:50869-15
30 Oct 2026, 05:50884-161
30 Oct 2026, 04:501,045first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

RainbowCarpet
600 R$
Balloon
500 R$
DoubleJump
300 R$
DoubleHealth
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Hatch · other211,560 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5821 August 202630 October 2026
1674 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–59 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1674
Measured (UTC)% likedChange
30 Oct 2026, 23:5058no change
30 Oct 2026, 22:5058no change
30 Oct 2026, 21:5058no change
30 Oct 2026, 20:5058no change
30 Oct 2026, 19:5058no change
30 Oct 2026, 18:5058no change
30 Oct 2026, 17:5058no change
30 Oct 2026, 16:5058no change
30 Oct 2026, 15:5058no change
30 Oct 2026, 14:5058no change
30 Oct 2026, 13:5058no change
30 Oct 2026, 12:5058no change
30 Oct 2026, 11:5058no change
30 Oct 2026, 10:5058no change
30 Oct 2026, 09:5058no change
30 Oct 2026, 08:5058no change
30 Oct 2026, 07:5058no change
30 Oct 2026, 06:5058no change
30 Oct 2026, 05:5058no change
30 Oct 2026, 04:5058first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.