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Teamwork in Tsunami

Teamwork in Tsunami

A Roblox experience owned by LavaST.

ObbyENobstacle coursecooperationsurvival

Teamwork in Tsunami is an obby experience created on 2023-06-09. It has 47,073,737 lifetime visits and 23,675 favorites. Currently, 233 users are playing. The game holds a 61% like percentage. Players must cooperate to navigate traps and activate buttons to progress through the experience.

Description (written by the developer; not a statement by this register)

Welcome to Teamwork in Tsunami. You should stand or use Block to activate the BUTTON to go through the TRAP! You must help others because you can't survive without others' help!!! Hope you can HAVE FUN and MAKE FRIENDS in this GAME!!!!!

Last updated by the developer 2 Feb 2024, 07:17 UTC.

91
playing (measured 24 Aug 2026, 06:50 UTC)
47,306,636
lifetime visits
61%
liked (6,518 👍 / 4,241 👎)
24,131
favourites (0.5 per 1k visits)
9 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

91368229.510 August 2026 — 257 players21 August 2026 — 270 players21 August 2026 — 283 players21 August 2026 — 253 players21 August 2026 — 269 players22 August 2026 — 368 players22 August 2026 — 355 players22 August 2026 — 365 players22 August 2026 — 277 players22 August 2026 — 213 players22 August 2026 — 204 players22 August 2026 — 148 players22 August 2026 — 194 players22 August 2026 — 173 players22 August 2026 — 220 players22 August 2026 — 204 players22 August 2026 — 258 players22 August 2026 — 318 players22 August 2026 — 277 players22 August 2026 — 311 players22 August 2026 — 328 players22 August 2026 — 318 players22 August 2026 — 321 players22 August 2026 — 367 players22 August 2026 — 345 players22 August 2026 — 330 players22 August 2026 — 270 players22 August 2026 — 260 players22 August 2026 — 277 players23 August 2026 — 266 players23 August 2026 — 267 players23 August 2026 — 278 players23 August 2026 — 223 players23 August 2026 — 164 players23 August 2026 — 170 players23 August 2026 — 134 players23 August 2026 — 190 players23 August 2026 — 139 players23 August 2026 — 174 players23 August 2026 — 184 players23 August 2026 — 233 players23 August 2026 — 214 players23 August 2026 — 250 players23 August 2026 — 270 players23 August 2026 — 265 players23 August 2026 — 314 players23 August 2026 — 345 players23 August 2026 — 355 players23 August 2026 — 309 players23 August 2026 — 317 players23 August 2026 — 319 players23 August 2026 — 314 players23 August 2026 — 291 players24 August 2026 — 268 players24 August 2026 — 223 players24 August 2026 — 220 players24 August 2026 — 155 players24 August 2026 — 153 players24 August 2026 — 133 players24 August 2026 — 91 players10 August 202624 August 2026
60 measurements spanning 14 days, net -166. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–410 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 60
Measured (UTC)PlayersChange
24 Aug 2026, 06:5091-42
24 Aug 2026, 05:50133-20
24 Aug 2026, 04:50153-2
24 Aug 2026, 03:50155-65
24 Aug 2026, 02:50220-3
24 Aug 2026, 01:50223-45
24 Aug 2026, 00:50268-23
23 Aug 2026, 23:50291-23
23 Aug 2026, 22:50314-5
23 Aug 2026, 21:50319+2
23 Aug 2026, 20:50317+8
23 Aug 2026, 19:50309-46
23 Aug 2026, 18:50355+10
23 Aug 2026, 17:50345+31
23 Aug 2026, 16:50314+49
23 Aug 2026, 15:50265-5
23 Aug 2026, 14:50270+20
23 Aug 2026, 13:50250+36
23 Aug 2026, 12:50214-19
23 Aug 2026, 11:50233first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

RainbowCarpet
400 R$
GrappleHook
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6121 August 2026 — 61 % liked21 August 2026 — 61 % liked21 August 2026 — 61 % liked21 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked22 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked23 August 2026 — 61 % liked24 August 2026 — 61 % liked24 August 2026 — 61 % liked24 August 2026 — 61 % liked24 August 2026 — 61 % liked24 August 2026 — 61 % liked24 August 2026 — 61 % liked24 August 2026 — 61 % liked21 August 202624 August 2026
59 measurements spanning 2 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–62 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 59
Measured (UTC)% likedChange
24 Aug 2026, 06:5061no change
24 Aug 2026, 05:5061no change
24 Aug 2026, 04:5061no change
24 Aug 2026, 03:5061no change
24 Aug 2026, 02:5061no change
24 Aug 2026, 01:5061no change
24 Aug 2026, 00:5061no change
23 Aug 2026, 23:5061no change
23 Aug 2026, 22:5061no change
23 Aug 2026, 21:5061no change
23 Aug 2026, 20:5061no change
23 Aug 2026, 19:5061no change
23 Aug 2026, 18:5061no change
23 Aug 2026, 17:5061no change
23 Aug 2026, 16:5061no change
23 Aug 2026, 15:5061no change
23 Aug 2026, 14:5061no change
23 Aug 2026, 13:5061no change
23 Aug 2026, 12:5061no change
23 Aug 2026, 11:5061first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.