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Turn Into a Nextbot

Turn Into a Nextbot

A Roblox experience owned by sam's_group.

Social & hangoutENnextbotmorphchase

Turn Into a Nextbot is a social-hangout experience created on 2023-05-14. The game has recorded 4,614,112 lifetime visits and 7,148 favorites. Currently, 11 players are active. The title holds a 77% like percentage. Tags associated with the experience include nextbot, morph, rp, and chase.

Description (written by the developer; not a statement by this register)

a game where you chase down players as an image, or be chased down by images as a player. it's your choice. If you encounter any bugs, please report it to the group wall or the community server. group: https://www.roblox.com/groups/16781254 game originally made on 10/22/2022 tags: nextbot, morph, rp, chase

Last updated by the developer 8 Aug 2026, 05:01 UTC.

11
playing (measured 10 Aug 2026, 23:06 UTC)
4,614,112
lifetime visits
77%
liked (1,434 👍 / 426 👎)
7,899
favourites (1.7 per 1k visits)
14 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:0614first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Geminus Pack
250 R$
Happy Nextbot
225 R$
Munci Pack
200 R$
3D Nextbots
175 R$
Mega Donation
82 R$
Super Donation
42 R$
Donation
12 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome684,760 · 100.0% win
Died · other422,484 · 74.3% win
Killed · other204,646 · 31.6% win
April Fools 2025 · other171,341 · 0.00% win
Halloween 2024 · other24,868 · 0.00% win
Met a Developer · social1,569 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7714 August 2026 — 77 % liked24 August 2026 — 77 % liked3 September 2026 — 77 % liked13 September 2026 — 77 % liked23 September 2026 — 77 % liked3 October 2026 — 77 % liked13 October 2026 — 77 % liked23 October 2026 — 77 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 02:3077no change
13 Oct 2026, 02:2377no change
3 Oct 2026, 02:2277no change
23 Sept 2026, 02:2177no change
13 Sept 2026, 02:2077no change
3 Sept 2026, 02:1877no change
24 Aug 2026, 02:1877no change
14 Aug 2026, 02:1777first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.